San Francisco Route

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Re: San Francisco Route

Unread postby mjlevy1118 » Fri Dec 23, 2016 11:58 pm

Has anyone else had a problem with AI trains crashing into each other at San Jose Diridon at the very end of the southbound Quick Drive scenario?

It'd be amusing if these incidents didn't immediately terminate the game. Any advice for how I can fix this?



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Re: San Francisco Route

Unread postby trev123 » Sat Dec 24, 2016 3:30 pm

Wait a bit longer. Not being smart but you are not waiting long enough. Takes about 30 seconds for the game to end after a collision.
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Re: San Francisco Route

Unread postby mjlevy1118 » Wed Dec 28, 2016 11:53 am

How do you mean? The scenario immediately terminates when the AI trains collide with each other. It always happens just when my train is a couple hundred feet away from the San Jose platforms.

Or do you mean that I should go slower in general when running my southbound service?
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Re: San Francisco Route

Unread postby trev123 » Wed Dec 28, 2016 7:51 pm

Sorry I misread your first post. Forget my comment above.
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Re: San Francisco Route

Unread postby Ericmopar » Fri Dec 30, 2016 8:02 pm

To fix that a person needs to get into the scenario editor and then there would be various ways to deal with it.
A person would have to check the timetable for the AI train in question and reroute it's destination to an empty track or delete the train in it's way.
I'm thinking one AI train is being told to park (stop) where another is already sitting.
If I had that route, I'd take a look myself.
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Re: San Francisco Route

Unread postby jsc010 » Thu Mar 23, 2017 1:02 pm

Has any one else had issues getting JDesginsTS MP36 Locomotive to work. I have been trying for a little over a month now and the best result I have achieved is a ghost locomotive where I can see out of the cab but from the outside all I can see are the couplers. If anyone has run into the same issue and has a solution I would much appreciate it. I've tried contacting JDesignsTS and have gotten no help from him on this.
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Re: San Francisco Route

Unread postby ErikGorbiHamilton » Thu Mar 23, 2017 4:17 pm

jsc010 wrote:Has any one else had issues getting JDesginsTS MP36 Locomotive to work. I have been trying for a little over a month now and the best result I have achieved is a ghost locomotive where I can see out of the cab but from the outside all I can see are the couplers. If anyone has run into the same issue and has a solution I would much appreciate it. I've tried contacting JDesignsTS and have gotten no help from him on this.


He is active on the discord if you want to try there.
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Re: San Francisco Route

Unread postby buzz456 » Thu Mar 23, 2017 4:19 pm

OK I'll bite, who's JDesignsTS?
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Re: San Francisco Route

Unread postby ZekTheKid » Thu Mar 23, 2017 4:26 pm

buzz456 wrote:OK I'll bite, who's JDesignsTS?

Justin Hyland.
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Re: San Francisco Route

Unread postby ex-railwayman » Thu Mar 23, 2017 4:34 pm

Who says it's JDesginsTS MP36, anyway, this is a DTG Payware route and they've sent it to Steam to sell, any queries with this offering you should direct to DTG, nobody else?

What is this route like anyway, please, people, it's in the Sale today at 60% off, which is a very high discount for a layout that was only released 3 month's ago, is it really that bad, I thought it looked quite good on the videos????

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Re: San Francisco Route

Unread postby jsc010 » Thu Mar 23, 2017 5:06 pm

ex-railwayman wrote:Who says it's JDesginsTS MP36, anyway, this is a DTG Payware route and they've sent it to Steam to sell, any queries with this offering you should direct to DTG, nobody else?

What is this route like anyway, please, people, it's in the Sale today at 60% off, which is a very high discount for a layout that was only released 3 month's ago, is it really that bad, I thought it looked quite good on the videos????

Cheerz. ex-railwayman.


I'm not saying he's the one who designed the locomotive, but he has posted a Metrolink re-skin for it. That is what I'm having issues with. And when I contacted him for assistance his response was "If you're new to installing skins I would recommend go and try and find some how tos on forums or YouTube." I have since installed several skins successfully using various methods, including the one vaguely described in his read me file, yet still have not met with any success on this particular reskin. And since he has been no more helpful in following conversations I was wondering if someone has also encountered this issue and knows of a solution or a video show how they have successfully installed this re-skin?

Thanks,
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Re: San Francisco Route

Unread postby ErikGorbiHamilton » Thu Mar 23, 2017 5:09 pm

ex-railwayman wrote:Who says it's JDesginsTS MP36, anyway, this is a DTG Payware route and they've sent it to Steam to sell, any queries with this offering you should direct to DTG, nobody else?

What is this route like anyway, please, people, it's in the Sale today at 60% off, which is a very high discount for a layout that was only released 3 month's ago, is it really that bad, I thought it looked quite good on the videos????

Cheerz. ex-railwayman.


Justin made a Metra reskin off the Caltrain MP36 and it seems that is what the user is talking about.
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Re: San Francisco Route

Unread postby ex-railwayman » Thu Mar 23, 2017 5:15 pm

Oh, it's a repaint is it, well, that shouldn't stop a loco from actually working, has the Gentleman copy and pasted the GeoPcDx across from the original model for the reskin version to work, one asks oneself???

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Re: San Francisco Route

Unread postby jsc010 » Thu Mar 23, 2017 7:53 pm

ex-railwayman wrote:Oh, it's a repaint is it, well, that shouldn't stop a loco from actually working, has the Gentleman copy and pasted the GeoPcDx across from the original model for the reskin version to work, one asks oneself???

Cheerz. ex-railwayman.

Yes she has.
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Re: San Francisco Route

Unread postby buzz456 » Thu Mar 23, 2017 8:25 pm

JH is a known whackadoo. Good luck..
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