gtw5812 wrote:Has anyone had a problem completing Part II of this 4 part series? It seems that no matter where I stop in position at Corinth, early or late, I get a fail on picking up the passengers. Same with the next stop as well. Both stops then show up with different arrival times?
Hi, I'm fairly certain that "stop at Corinth" came up during my test runs but I don't recall any issues with it. But maybe I just got lucky! I did observe some other oddities though, like that the stop duration took very long at some stops and not so much at others, even though they're all set to the editor's minimum value of 35 seconds. Maybe this has something to do with the short platform lengths and where I stopped the train relative to it, or with the fact that the first three cars in the consist are freight cars which don't have a "passenger cargo" setup in their blueprints.
My best advice would be to roll with it, role-playing style, and ignore any complaints the game or debriefing screen throws at you (like the simple fact that it's highly unlikely to even get an "all successfully completed" at the end, for that would mean that every single flagstop has to come up as stop at).
Cheers
Michael