Game Booster vs Game Fire

Discussion about computers: Hardware, Problems, etc.

Game Booster vs Game Fire

Unread postby Cardinal51 » Wed Jul 18, 2012 2:11 pm

Do you guys have an opinion about Game Booster versus Game Fire ?

I have been using Game Fire and just read about Game Booster. I was wondering if it would be worth to switch
ASUS Laptop Zenbook Pro 14 - Intel Core i9 13900H - 32 GB RAM - 1 TB SSD - 8 GB NVIDIA GeForce RTX 4060 GPU - Win11 64 Home - 14.5" Screen @ 2880 x 1800 - Graphics @ HIGH. Having a great time running tough American diesels!
Currently running - TSC 2024 v77.6b
User avatar
Cardinal51
 
Posts: 1096
Joined: Thu Mar 08, 2012 7:19 pm

Re: Game Booster vs Game Fire

Unread postby glenn68 » Wed Jul 18, 2012 2:21 pm

Never heard of Game Fire. I use game booster to run Railworks and have good success with it.

Glenn
User avatar
glenn68
 
Posts: 967
Joined: Mon Aug 09, 2010 1:21 pm

Re: Game Booster vs Game Fire

Unread postby Cardinal51 » Wed Jul 18, 2012 2:27 pm

I started using Game Fire after some people in these forums recommended it.
ASUS Laptop Zenbook Pro 14 - Intel Core i9 13900H - 32 GB RAM - 1 TB SSD - 8 GB NVIDIA GeForce RTX 4060 GPU - Win11 64 Home - 14.5" Screen @ 2880 x 1800 - Graphics @ HIGH. Having a great time running tough American diesels!
Currently running - TSC 2024 v77.6b
User avatar
Cardinal51
 
Posts: 1096
Joined: Thu Mar 08, 2012 7:19 pm

Re: Game Booster vs Game Fire

Unread postby arizonachris » Wed Jul 18, 2012 5:18 pm

Lonewolfdon used to recommend Game Booster, then he switched to Game Fire. Personally, I already have most services shut off anyways, so I don't need either one. Just my **!!2cents!!** **!!2cents!!**
Ryzen 7 2700K, Asus Prime X570P, 32Gb DDR4, 2x 1Tb M.2 SSD's, RTX2060 6Gb, Occulus Rift
Win 10 Pro 64bit, keyboard/ mouse/ wheel/ pedals/ baseball bat
Security Coordinator on the Battleship Iowa
User avatar
arizonachris
 
Posts: 3955
Joined: Sun Mar 21, 2010 10:36 am
Location: Southern California

Re: Game Booster vs Game Fire

Unread postby DonR » Wed Jul 18, 2012 7:16 pm

For those of us who have no idea what these are.... what are they?

Don.
DonR
 
Posts: 145
Joined: Tue Jan 12, 2010 11:57 pm

Re: Game Booster vs Game Fire

Unread postby arizonachris » Thu Jul 19, 2012 12:02 am

Don, what these programs do is automatically shut off any crap running in the back ground in Windows that are taking up resources. Gives you more CPU power, more free RAM. For a system that is on the edge, so to say, it can help performance quite a bit. Once you quit the game, all is back to normal.
Ryzen 7 2700K, Asus Prime X570P, 32Gb DDR4, 2x 1Tb M.2 SSD's, RTX2060 6Gb, Occulus Rift
Win 10 Pro 64bit, keyboard/ mouse/ wheel/ pedals/ baseball bat
Security Coordinator on the Battleship Iowa
User avatar
arizonachris
 
Posts: 3955
Joined: Sun Mar 21, 2010 10:36 am
Location: Southern California

Re: Game Booster vs Game Fire

Unread postby DonR » Thu Jul 19, 2012 7:00 am

Ah. Thanks, Chris.

Sounds interesting... might help my system.

I remember the good old days when we had a program called "End It All"... still had to guess what to turn off.

Don.
DonR
 
Posts: 145
Joined: Tue Jan 12, 2010 11:57 pm

Re: Game Booster vs Game Fire

Unread postby HankySpanky » Sun Feb 16, 2014 4:16 pm

Found this old thread and tried out Game Fire. Remarkable improvement in smoothness and able to increase graphic settings too.

Its free - http://www.majorgeeks.com/files/details/game_fire.html
"Manny - I need shoes!"
User avatar
HankySpanky
 
Posts: 322
Joined: Mon Jul 15, 2013 2:50 pm
Location: Ft. Lauderdale

Re: Game Booster vs Game Fire

Unread postby Cardinal51 » Sat Dec 03, 2016 3:22 pm

I have a new 64 bit laptop running Windows10

Is it still recommended to run tools like the ones mentioned in this thread ?
ASUS Laptop Zenbook Pro 14 - Intel Core i9 13900H - 32 GB RAM - 1 TB SSD - 8 GB NVIDIA GeForce RTX 4060 GPU - Win11 64 Home - 14.5" Screen @ 2880 x 1800 - Graphics @ HIGH. Having a great time running tough American diesels!
Currently running - TSC 2024 v77.6b
User avatar
Cardinal51
 
Posts: 1096
Joined: Thu Mar 08, 2012 7:19 pm

Re: Game Booster vs Game Fire

Unread postby peterhayes » Sat Dec 03, 2016 5:02 pm

Cardinal51
With a good fast balanced system you do NOT need any boosters.
They go back to the days of single core low RAM archaic machines. They are mostly snake oil.
It is a fallacy that you have to shut down windows background services to give your game a boost! In many cases it is counterproductive.
A good PC with a good OS on a well maintained machine is all that you need!
The only tweak I use is to optimise/balance TS2017 usage across all 4 cores using the SET Affinity command via piece of freeware software.
pH
User avatar
peterhayes
 
Posts: 807
Joined: Sun Oct 02, 2011 12:34 am
Location: Antipodes

Re: Game Booster vs Game Fire

Unread postby GSkid » Sat Dec 03, 2016 10:21 pm

peterhayes wrote:Cardinal51
The only tweak I use is to optimise/balance TS2017 usage across all 4 cores using the SET Affinity command via piece of freeware software.
pH


You mentioned using a program to balance TS2017 usage on all 4 cores.

What real world perceptible difference or improvement does this create for the sim? Since it's a single threaded program that doesn't really take advantage of multicore.....wouldn't you rather have it run on a single core and thus taking advantage of the CPU's max turbo clock speed by doing so...as opposed to using multicores to run it at the expense of a lower clock speed?

BTW.... out of curiosity....what is the name of the program you use to load all 4 cores?
EMD 2-strokes rule! My all time favorite: SD45X also love the SD40-2/SD40T-2/SD45-2/SD45T-2/DD35A/DDA40X/SD70ACe/SD80ACe

Southern Pacific RR! Bloody nose/Serif lettering - Donner Pass/Tehachapi Pass/Cajon Pass/UP Coast Line


i7-11800H // RTX 3070 // 16GB DDR4 // 2TB SSD // 16” 165Hz WQXGA 16:10 w/G-Sync // TS Classic // TSW5 // Run 8 V3
User avatar
GSkid
 
Posts: 1197
Joined: Fri Sep 07, 2012 2:17 am
Location: UP's Santa Barbara subdivision - USA

Re: Game Booster vs Game Fire

Unread postby peterhayes » Sun Dec 04, 2016 12:19 am

GSkid
How fast is a thread processed - very fast and you get almost simultaneous processing that's why you have fast cpu's and fast RAM. As one thread is "completed" another starts and so on. Plus multicore cpu's can do other tasks whilst say the main thread is being processed, and Windows ensures multi-threading takes place if the code is there..

From:https://www.lifewire.com/multiple-core-processors-832453
With multitasking, a single core processor can only handle a single thread at a time, so the system rapidly switches between the threads to process the data in a seemingly concurrent manner.

The benefit of having multiple cores is that the system can handle more than one thread. Each core can handle a separate stream of data.


A good example to explain this is to look at a typical PC game. Most games require some form of rendering engine to display what is happening in the game. In addition to this, there is some sort of artificial intelligence to control events and characters in the game. With a single core, both of these must function by switching between the two. This is not necessarily efficient. If the system had multiple processors, the rendering and AI could each run on a separate core. This looks like an ideal situation for a multiple core processor.
and so on

Process lasso - it sets affinity mask better than Windows, ensures the program is using all cores where possible (as Windows does)

Now to the single thread idea for TS2017 - open task manager (railworks.exe already started) now "set affinity" for railworks.exe to core 0 the "windows core), you are now running a "single thread" on a "single core" sit back and watch the slide show.

PeterH
User avatar
peterhayes
 
Posts: 807
Joined: Sun Oct 02, 2011 12:34 am
Location: Antipodes


Return to Geek Speak

Who is online

Users browsing this forum: No registered users and 21 guests