Do you guys have an opinion about Game Booster versus Game Fire ?
I have been using Game Fire and just read about Game Booster. I was wondering if it would be worth to switch

peterhayes wrote:Cardinal51
The only tweak I use is to optimise/balance TS2017 usage across all 4 cores using the SET Affinity command via piece of freeware software.
pH
With multitasking, a single core processor can only handle a single thread at a time, so the system rapidly switches between the threads to process the data in a seemingly concurrent manner.
The benefit of having multiple cores is that the system can handle more than one thread. Each core can handle a separate stream of data.
and so onA good example to explain this is to look at a typical PC game. Most games require some form of rendering engine to display what is happening in the game. In addition to this, there is some sort of artificial intelligence to control events and characters in the game. With a single core, both of these must function by switching between the two. This is not necessarily efficient. If the system had multiple processors, the rendering and AI could each run on a separate core. This looks like an ideal situation for a multiple core processor.
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