Suggestion: Train Simulator in 64-bit and a Few Others

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Suggestion: Train Simulator in 64-bit and a Few Others

Unread postby StrategyFirst » Mon Aug 03, 2015 12:50 am

It would be nice for Train Simulator to be able to multi-thread the game so it would use each of my cores (as far as I know, it's single-threaded), and that they could build a 64-bit version, so it makes use of newer PC processors. Does anyone else think this would be a good idea, or would it take way to long for RSC to do?

Also, I hope the UE4 engine runs faster than the DirectX 9 engine they use now (as it's fairly old).
Long-time train enthusiast and computer hacker/programmer. I love 1st-generation diesels, especially Santa Fe and their Chief set.
"For every glossy GUI button, ten commands are left out."
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Re: Suggestion: Train Simulator in 64-bit and a Few Others

Unread postby JohnS » Mon Aug 03, 2015 6:41 am

Check this out: http://www.techpowerup.com/forums/threads/large-address-aware.112556/ I haven't tried this on TS mainly because I completely forgot about it till I read your post. IO have used it on other stuff and it seems to work. It's still a good read either way.
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Re: Suggestion: Train Simulator in 64-bit and a Few Others

Unread postby StrategyFirst » Mon Aug 03, 2015 6:52 am

JohnS wrote:Check this out: http://www.techpowerup.com/forums/threads/large-address-aware.112556/ I haven't tried this on TS mainly because I completely forgot about it till I read your post. IO have used it on other stuff and it seems to work. It's still a good read either way.

Thanks, I'll try it out and get back to you! *!!thnx!!*
Long-time train enthusiast and computer hacker/programmer. I love 1st-generation diesels, especially Santa Fe and their Chief set.
"For every glossy GUI button, ten commands are left out."
Intel i5-3570k Quad-Core @4.1GHz x64-bit 16GB RAM
YouTube channel: https://goo.gl/OUbbsj
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Re: Suggestion: Train Simulator in 64-bit and a Few Others

Unread postby StrategyFirst » Mon Aug 03, 2015 7:21 am

Alright! Worked like a charm! !*YAAA*!
It worked for me at least. lol

Thanks for sharing that. It'll come in handy with some other applications as well. *!!wink!!*
Long-time train enthusiast and computer hacker/programmer. I love 1st-generation diesels, especially Santa Fe and their Chief set.
"For every glossy GUI button, ten commands are left out."
Intel i5-3570k Quad-Core @4.1GHz x64-bit 16GB RAM
YouTube channel: https://goo.gl/OUbbsj
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Re: Suggestion: Train Simulator in 64-bit and a Few Others

Unread postby JohnS » Mon Aug 03, 2015 7:29 am

StrategyFirst wrote:Alright! Worked like a charm! !*YAAA*!
It worked for me at least. lol

Thanks for sharing that. It'll come in handy with some other applications as well. *!!wink!!*

Yea I did it too and seemed to work. !!*ok*!!
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Re: Suggestion: Train Simulator in 64-bit and a Few Others

Unread postby peterhayes » Mon Aug 03, 2015 5:06 pm

It should be noted that this is NOT required if you are running a 64-bit version of Windows OS it only works effectively in Windows 32-bit versions.

64-bit versions of Windows require no modifications to the operating system to benefit from this application
;

IMO in a 32-bit OS the /3GB switch is much more useful: http://knowledge.autodesk.com/support/a ... -XP-s.html - plus - Google /3Gb switch and/or userva.
Plus you could install paid software that allows a 32-bit OS to use the full amount of RAM up to 4GB and over.

TS has been multicore enabled since TS2012, and although it uses Core 0 predominantly it does use all the other cores to a lesser extent. The Windows OS allocates cores as far as it can with the code that it is dealing with. I do not know of any game that is 64-bit and TRUE multicore.

Most games are single threaded - there does not appear to be much advantage in making a game multithreaded over single.

(Multicore is different to multithreading).

pH
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Re: Suggestion: Train Simulator in 64-bit and a Few Others

Unread postby StrategyFirst » Mon Aug 03, 2015 5:15 pm

I read that TS2015 is still single-core. Could be wrong, though.
Long-time train enthusiast and computer hacker/programmer. I love 1st-generation diesels, especially Santa Fe and their Chief set.
"For every glossy GUI button, ten commands are left out."
Intel i5-3570k Quad-Core @4.1GHz x64-bit 16GB RAM
YouTube channel: https://goo.gl/OUbbsj
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Re: Suggestion: Train Simulator in 64-bit and a Few Others

Unread postby peterhayes » Mon Aug 03, 2015 7:05 pm

SF
I monitor TS 2015 in real time using a Pertelian and a couple of Logitech keyboards that record cpu and RAM usage in real time and I can definitely say that TS2015 uses all 4 cores on my 3 rigs - as I say the majority of use is on Core 0 which is where the OS also uses a lot of cpu resource, but core 1,2, and 3 are also used significantly. I can also load Process Lasso from Bitsum and get it to allocate cores in the most efficient manner, when running TS2015.

It is an urban myth to say that ANY program only uses one core under a Windows OS!

In TS2012 there was a tick-box for you to enable "multicore usage" - this was removed in later versions because it happened automatically, ie if there were multicores then they could be used.
One caveat TS2015 is not TRUE multicore just multicore capable.

Don't believe me - Open TS 2015 - minimize - open Task Manger and set the affinity for Railworks.exe to a SINGLE core say Core 1, then try and load a route, scenario and run it. Good Luck! *!lol!*

Regards
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