This is an interesting article on AA override.

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This is an interesting article on AA override.

Unread postby Ericmopar » Mon Jul 07, 2014 4:31 pm

This is a good article on what works and what doesn't when using AA override.
It explains a lot.

http://www.tomshardware.com/reviews/ant ... 868-7.html
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Re: This is an interesting article on AA override.

Unread postby peterhayes » Mon Jul 07, 2014 10:08 pm

Eric
Yes, I've seen that before!
Although the article is 3 years old and much (except the basics) have been surpassed/changed/removed wrt NVidia cards (not sure AMD cards) and some of the features are not available in TS2014 due to the DirectX 9.0c limitations, it is very good at explaining what each AA setting does.
Lets hope that when RSC/DTG move to Unreal 4.0 they also move to DirectX 11.0.
Unfortunately there's no discussion on which settings can be applied to a particular Nvidia card - for example the latest GTX 750 (TI) cannot utilise all of the various settings eg higher value CSAA, MSAA, etc but the 760 upwards can display most of the more complex AA settings!
Its a good article as I say, ie explaining the intricacies of AA/AF etc but I've yet to find the elusive setting value/key/code that will allow me to use all of the AA/AF features found in NVidia Inspector and enhance or override settings in TS2014 with TSX on. The NVI settings seem to work in TS2014 with TSX OFF.
Well worth noting here!
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