Goat Simulator

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Re: Goat Simulator

Unread postby Haystack » Sat Apr 05, 2014 10:07 pm

arizonachris wrote:
Griphos wrote:That is ridiculous.


Have you looked at the list of different simulators on Steam alone lately? Some just make me want to say, "WTF? Really????? " !*don-know!*


I have to agree with you there. A lot of the sims out there aren't on the same level as train simulator or for example ETS2 which makes them a drag to play. There's some good ideas for sims out there, but the quality of them is whats lacking.
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Re: Goat Simulator

Unread postby OldProf » Sun Apr 06, 2014 10:12 am

I cannot resist posting this! 'Just took a look at Steam' sales page... here's a snippet:

About the Game
Goat Simulator is the latest in goat simulation technology, bringing next-gen goat simulation to YOU. You no longer have to fantasize about being a goat, your dreams have finally come true! WASD to write history.

Gameplay-wise, Goat Simulator is all about causing as much destruction as you possibly can as a goat. It has been compared to an old-school skating game, except instead of being a skater, you're a goat, and instead of doing tricks, you wreck stuff. Destroy things with style, such as doing a backflip while headbutting a bucket through a window, and you'll earn even more points! Or you could just give Steam Workshop a spin and create your own goats, levels, missions, and more! When it comes to goats, not even the sky is the limit, as you can probably just bug through it and crash the game.

Disclaimer: Goat Simulator is a completely stupid game and, to be honest, you should probably spend your money on something else, such as a hula hoop, a pile of bricks, or maybe pool your money together with your friends and buy a real goat.
Key Features
You can be a goat
Get points for wrecking stuff - brag to your friends that you're the alpha goat
Steam Workshop support - make your own goats, levels, missions, game modes, and more!
MILLIONS OF BUGS! We're only eliminating the crash-bugs, everything else is hilarious and we're keeping it
In-game physics that spazz out all the time
Seriously look at that goat's neck
You can be a goat
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Re: Goat Simulator

Unread postby Ericmopar » Sun Apr 06, 2014 11:46 pm

The reviews are fantastic for Goat Simulator. !*roll-laugh*!
Far better than ours... *!embar*!

If it's not already, they should make it open source and see what creativity it inspires. *!greengrin!*
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Re: Goat Simulator

Unread postby buzz456 » Mon Apr 07, 2014 7:13 am

I think a lot of reviews of TS2014 are by gamers who have no real interest in trains. I'm happy they are spending their money to help support the company but from the amount of time played by most it's obvious that if they can't shoot or crash they really aren't interested.
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Re: Goat Simulator

Unread postby OldProf » Mon Apr 07, 2014 9:30 am

buzz456 wrote:I think a lot of reviews of TS2014 are by gamers who have no real interest in trains. I'm happy they are spending their money to help support the company but from the amount of time played by most it's obvious that if they can't shoot or crash they really aren't interested.


First rate comment, Buzz! I'm very content to be part of the non-violent side of computer simulation.
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Re: Goat Simulator

Unread postby buzz456 » Mon Apr 07, 2014 9:45 am

OldProf wrote:
buzz456 wrote:I think a lot of reviews of TS2014 are by gamers who have no real interest in trains. I'm happy they are spending their money to help support the company but from the amount of time played by most it's obvious that if they can't shoot or crash they really aren't interested.


First rate comment, Buzz! I'm very content to be part of the non-violent side of computer simulation.


Me too. I know I'm a certifiable TS freak but it's the only game I have on my computer other than flt sim another simulator much more than a game.
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