System Upgrades for TS 2013

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Re: System Upgrades for TS 2013

Unread postby glcbn » Tue Jan 01, 2013 2:36 pm

arizonachris wrote:Some SSD drives support "Trim" some don't. A one Tb drive SSD, I could buy a car. I don't see that much difference between an SSD and my Western Digital black drives. As I said before, DO NOT DEFRAG YOUR SSD'S!

I'm just sticking with my Phenom II 970, my EVGA GTX670 (yes, I use Precision Tool) 8Gb RAM, and Win 7 64 bit. *!!wink!!*


arizonachris,are you serious about not seeing a difference? I don't know which SSD you are comparing your WD to. Earlier ones maybe? I know for a fact the OCZ Vertex 4's that I'm using now,well there is a huge difference between them and platter drives.

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Re: System Upgrades for TS 2013

Unread postby arizonachris » Wed Jan 02, 2013 12:27 pm

I tried an OCZ SSD a while back (darn expensive!) and except for loading times, it didn't make any difference in my games. I gave it back and got my two WD Black 500Gb drives for the same price as a 64Gb SSD. !*salute*! Really, I don't see that much difference, in real life and gaming.
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Re: System Upgrades for TS 2013

Unread postby donjgatlin » Wed Jan 02, 2013 1:22 pm

If you're buying new storage drives for your TrainSim2013 machine, just get a large HDD. SSD's aren't worth it in the game, I rarely see improvements over my 7200rpm HDD. Not to mention that SSD's can become full quite quickly if you get the 120GB option like me. It' simply not enough to offset the price point and unfortunately, I cannot return mine.
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Re: System Upgrades for TS 2013

Unread postby Chacal » Thu Jan 03, 2013 5:26 pm

The best use for SSDs for putting your OS and swapfile on it.
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Re: System Upgrades for TS 2013

Unread postby Chacal » Fri Jan 04, 2013 3:17 pm

Here's a reason why a SSD won't do much for speeding up RW:
Have a look at the HDD activity LED on your computer's case while RW is starting up or loading a scenario.
The LED only blinks on sporadically. Disk I/O is not the bottleneck.

The loading times are due to:
- RW looking up on a web server for news and ads;
- RW playing movies;
- RW looking up and indexing content and DLC, also checking Md5 hashes;
- RW building its blueprint cache while loading a scenario (if you look at a DLC's folder on a second screen, you will see a "blueprints.pak" appear).

I think the easiest ways to speed up loading times are:
- redirect queries to the RSC we server to a localhost server (by modifying your hosts file);
- delete movies;
- have less DLC (meaning: have different installs of RW);
- load scenarios that use less DLC (swap out with default content).
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Re: System Upgrades for TS 2013

Unread postby glcbn » Fri Jan 04, 2013 6:46 pm

Chacal wrote:Here's a reason why a SSD won't do much for speeding up RW:
Have a look at the HDD activity LED on your computer's case while RW is starting up or loading a scenario.
The LED only blinks on sporadically. Disk I/O is not the bottleneck.

The loading times are due to:
- RW looking up on a web server for news and ads;
- RW playing movies;
- RW looking up and indexing content and DLC, also checking Md5 hashes;
- RW building its blueprint cache while loading a scenario (if you look at a DLC's folder on a second screen, you will see a "blueprints.pak" appear).

I think the easiest ways to speed up loading times are:
- redirect queries to the RSC we server to a localhost server (by modifying your hosts file);
- delete movies;
- have less DLC (meaning: have different installs of RW);
- load scenarios that use less DLC (swap out with default content).


Well,I went from waiting over 45-50 seconds to less that 7 seconds.
I'm talking a scenario here,and not the program itself,but that's whole bunch faster too. :D
Now granted,it's a new system ,i7 3770K with 16 gig DDR3 memory and 256 gig OCZ Vertex 4 for games only versus my old one with an E8400 and 8 gig of DDR2 and Seagate 7200 HDD's.
I would have liked to see the difference myself with a regular hard drive versus the SSD with my new system. I'm confident that the faster scenario loading time is due to the SSD.

Hmm,maybe for curiosity's sake,I should load up RW on one of my Seagates. :D

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Re: System Upgrades for TS 2013

Unread postby PapaXpress » Fri Jan 04, 2013 10:04 pm

I'm mobile so copy pasting links suck. Look for the speed test snowstorm posted. Some of them were with SSD.
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Re: System Upgrades for TS 2013

Unread postby buzz456 » Fri Jan 04, 2013 10:06 pm

Mine's bigger and faster that yours..... !*roll-laugh*! !*roll-laugh*! !*roll-laugh*!
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Re: System Upgrades for TS 2013

Unread postby glcbn » Fri Jan 04, 2013 10:46 pm

PapaXpress wrote:I'm mobile so copy pasting links suck. Look for the speed test snowstorm posted. Some of them were with SSD.


I do remember looking at those tests. They are eye openers for sure. Thanks PapaXpress. !*salute*!
This one in particular not only showed how much faster the SSD loading time was,but also how much smoother RW ran compared to HDD's! !!*ok*!!

Those that think there is not much difference should check these out.

viewtopic.php?f=6&t=5914&p=61110#p61110


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Re: System Upgrades for TS 2013

Unread postby Chacal » Fri Jan 04, 2013 11:58 pm

I remember those tests now. Impressive contrast.
I guess one shouldn't trust the little HDD activity LED then!
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Re: System Upgrades for TS 2013

Unread postby arizonachris » Sat Jan 05, 2013 11:44 am

I'm not one that does benchmarking. I just go by real experience. SSD's are decidedly faster, but I just make a sandwich or a Cup O' Noodles while RW is loading. All my other games load fast. *!!wink!!*
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Re: System Upgrades for TS 2013

Unread postby peterhayes » Sat Jan 05, 2013 9:40 pm

I'm just testing a PCIE OCZ SSD Hybrid Drive which has a 100GB SSD as a cache plus a 1 terabyte conventional HDD, and it eliminates the SATA bottle neck being a PCIe device. It is supposedly 2 -3 times faster than a SATA based SSD - but that might be marketing hype.

Loading times of Railworks and scenarios are very fast indeed. But the biggest advantage to me is that a SSD virtually eliminates texture load lag during simming - so when data needs to be accessed from the hard drive for whatever reason this can be up to several times faster on a SSD compared to a conventional HDD.

Following an article by Microsoft I now put my paging file on a SSD (2GB only) and again this eliminates most lag times that we might see due to hard page faults and there are one or two of those generated in TS 2013. According to MS a paging file on a SSD does not degrade performance, as first thought, as during the process there are 40 x more random reads than writes - hence little performance loss.

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Re: System Upgrades for TS 2013

Unread postby CSX2057 » Thu Feb 07, 2013 11:58 pm

buzz456 wrote:I installed a GTX550 Ti and it was like night and day running RW. No stutters, two screens, it is just amazing. A little less than $150 bucks at Best Buy.


Yea its one of the best, but the temp is pretty bad. I too have 2 screens with no probs but hopefully it'll run on my streaming than recording.
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Re: System Upgrades for TS 2013

Unread postby arizonachris » Fri Feb 08, 2013 3:36 pm

CXS, go to "majorgeeks.com" and get EVGA Precision Tools. http://www.majorgeeks.com/EVGA_Precision_d6209.html It will allow you to crank up the fan speed on your card, as well as monitor temps. I run all my cards at about 90% fan speed. I run Folding @ Home on all of them, runs my video cards at about 99% full on!
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Re: System Upgrades for TS 2013

Unread postby buzz456 » Sat Feb 09, 2013 7:25 am

My temps are running as follows:
CPU 26C
Mainboard 36C
videocard 35C
HD 27C

Doing normal stuff.

Running RW
CPU 32C
Mainboard 47C
Videocard 69 C
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