Temp Dump files

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Temp Dump files

Unread postby davedingler » Sat May 09, 2015 2:03 pm

Hey All,

I have been having problems with routes that I've been trying to make. On the route that I've spent a lot of time on and have given up on and the replacement runs that I've made to replace the original, I've ended up with the same result- A failed attempt!

What happens: On one route where I've several miles of track laid and some scenery, there seems to be an imaginary fault line running north and south. When driving and engine over this route to locate incomplete track or misplaced track, when I get to a certain point on the run, the system freezes. The mouse control has no results from operation. The sound of the engine is present, but there is no reaction from clicks of the mouse on controls.

When I open the dumped file and open it with the native debugging tool, I get the following message:
"Unhandled exception at 0x1152516C (GameManager.dll) in TS2015 - v51.2a.dmp: 0xC0000005: Access violation reading location 0x00000000." Evidently, the program cannot read some line in the coding and I have no idea on how to fix it.

Anyone have an idea on how to fix this problem?

Dave
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Re: Temp Dump files

Unread postby wacampbell » Sat May 09, 2015 7:51 pm

One possibility is a terrain texturing problem such as missing textures, incorrectly formatted textures, or textures aliased to another PP where the PP isn't checked in the asset browser. When you move to a region that uses the bad texture, the program will crash.

To check this, temporarily rename your route's MixMap folder to something else - ie MixMapX - to disable your terrain textures. Travel around on your route, if the problem goes way, you know its a terrain texture problem.

Similarly, you can check for Terrain, Scenery, Network, and Scenario problems using the same 'renaming' technique.

This may help you narrow it down somewhat.
Wayne Campbell
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Re: Temp Dump files

Unread postby buzz456 » Sun May 10, 2015 8:57 am

If you determine what Wayne said then you go run through that section looking in different directions and that will help you determine which piece of whatever is bad.
Buzz
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Re: Temp Dump files

Unread postby davedingler » Sun May 10, 2015 10:04 am

Thanks Wayne and Buzz, I'll give that a try.

Dave
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