Page 1 of 3

Angus Riviera (WIP)

Unread postPosted: Wed Jun 13, 2012 1:21 pm
by dazzharvey
Well after me playing around learning the ropes of the editor, I made a route called Carmyllie, which was a private railway in Tayside, Scotland, however due to no other fault than my own the route went all corrupted, thanks to my noob status not getting something fundamental correct at the begining of the route template process. I have since managed to get things right so far in this WIP.

However moving that aside I have kept the file somewhere incase i can salvage it one day but in the last 2 and half weeks I have been moving fast in the creation side of things sadly at the expense of me actually playing the game, I have loaded up a few new user created routes to have a good old poke around inside to try and get the right balance for how far away from the line to develop as some routes freeware or payware all vary on how far to paint and asset place etc.

I have taken the liberty to post up a few screen shots taken today, I haven't got a release date planned yet because I still have a lot of ground textures to paint but thought I would get some input on the progress so far.

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 13, 2012 3:01 pm
by arizonachris
WOW! I think it looks great! Big thumbs up, Dazz! !!*ok*!! !*salute*! The words under "Mammoth" look like they are backwards, tho.

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 13, 2012 3:44 pm
by dazzharvey
Thanks for the encouragement there and also for pointing that out, I never even noticed, I wonder if thats something else i've messed up hahaha :D

im pretty sure it looked fine a couple of days ago !*don-know!*

Re: Angus Riviera (WIP)

Unread postPosted: Thu Jun 14, 2012 7:55 am
by dazzharvey
If its the funfair ones you like, then I got them from UKTS site under this link http://members.uktrainsim.com/filelib-i ... leid=28530

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 20, 2012 5:17 pm
by dazzharvey
Can anyone here explain what the heck i've done here?

I quickly added a wee youtube clip to show you it in motion


http://youtu.be/zUKrkERXXOY

any help or ridicule, please feel free to comment !*roll-laugh*!

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 20, 2012 5:34 pm
by PapaXpress
Ah yes... the Project Platform, Platform. I have the same problem, been like that for awhile now. I am at a point now where I am ready to rip them out.

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 20, 2012 5:41 pm
by dazzharvey
I think i will start that one again then - was laughing for a wee while thinking someone had put something in my cuppy tea. :)
Oh the laughs hurt now, cheers for the quick response. *!!thnx!!*

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 20, 2012 5:50 pm
by PapaXpress
The sad part is that it's a beautiful and resizable platform. It also doesn't help that it comes close to what I need for a few stations on my route.

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 20, 2012 6:09 pm
by dazzharvey
I agree, its a nice platform and the resize tool was a nice bonus, but after seeing the results i think I shall start it over - shame really, as that looked like the ideal tool for the job.

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 27, 2012 11:06 am
by dazzharvey
Just a quick progress update

Colour Key:-

Light Blue - Completed section, just a few tweeks here n there to do
Dark Blue - Line placed, Stations, sidings, signals and speed signs, viaduct placed, basin bridge still required
Red - Decals taken but not placed, still in early stages of being a pipe dream

sorry the google map isn't great quality but file size had small for upload !!**sorry**!!

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 27, 2012 1:35 pm
by _o_OOOO_oo-Kanawha
Lovely idea for a route, running by the seaside and along the foot of the cliffs.

I have seen that route in the recent BBC Britain by Train series, really spectacular scenery.

Would be awesome if like the prototype the trains will get splashed by seawater when the tide is high and there are strong winds blowing.

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 27, 2012 1:42 pm
by dazzharvey
I have seen water spray on a train coach wash in the porstmouth route, I wonder if it can be adapted as ocean spray?

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 27, 2012 1:55 pm
by _o_OOOO_oo-Kanawha
I think that would be very difficult for it will require massive amounts of animation in order to make the sea look real.

First you need rolling waves out at sea, then waves breaking on the shore and finally lots of surf hitting the wall before there is any water sprayed over the train.

Better stay with a still sea and calm weather, like holiday season (if us in Europe will ever get a summer this year *!mad!*)

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 27, 2012 2:03 pm
by dazzharvey
I know what you mean, in my part of the world theres some localised flooding and I'm considering building an Ark.

Re: Angus Riviera (WIP)

Unread postPosted: Wed Jun 27, 2012 5:45 pm
by dazzharvey
I believe papa was before me in that queue, I still got quite a bit to go until i get to montrose and when i do i got a lot of the town to build aswell, *!greengrin!* plenty time