Giuseppe wrote:Studying your reference picture further, I realize it's not only the windows but the overall height of the building too- it's actually a pretty tall building, not quite as "squat," so to speak, as your current model. I think you'll come to see that modeling buildings bye eye can be a lot harder than it would seem at first. Railroad buildings, especially older ones, can be surprisingly tall, and for some reaon that doesn't always look right while you're modeling. Reference pics and measurements- even just basic measurements- are always a big help!
Your interior model looks real good as well- it'll be neat to see 2012's new lighting system at work with this model!
Cheers,
Giuseppe
P.S. You might be able to shave some poly's off of that lampshade- I can't tell exactly, but it looks like you're using 24 edges on it? 12 or even 8 would probably be sufficient seeing as it's an interior model.
thats actually a stove chimney, most building in Florida in the 40's and 50's used oil burning stoves, even had one at one time in this house at one point
as far as poly cutting once i get all the details worked out i will go back and trim polygons, from the underside
and i tested it in 2012 and it is freakin awesome, i put some florescent light colors in the interior and it looked great