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Anyone need some... buildings?

Unread postPosted: Sat Nov 19, 2011 3:56 pm
by Csxgp38-2
Woodland Scenics Style Decription: Common to small towns and cities alike, these style buildings live on into the 21st century as apartments or stores. They were built in the late 19th, early 20th century and the shopkeeper would have a shop on the ground floor, with living space/offices above. Fred's Appliances models a small family run appliance store, selling and repairing stoves, TVs, fridges, radios and more! Whether he sells used or brand new appliances, Fred's Appliances will look great in your town, from the 1950's to present.

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Re: Anyone need some... buildings?

Unread postPosted: Sun Nov 20, 2011 8:14 pm
by jpetersjr
They look good, but is it just me or does those upper windows look a little too big?

Anyways, will be a good addition to the game, maybe later I can help you build a bridge.

Re: Anyone need some... buildings?

Unread postPosted: Mon Nov 21, 2011 4:14 pm
by Csxgp38-2
jpetersjr wrote:They look good, but is it just me or does those upper windows look a little too big?

Anyways, will be a good addition to the game, maybe later I can help you build a bridge.

They might be a bit big, or the bottom ones might be too small, I'll try to fix it. If you could help in any way me to get these in game and working in TS2012, I've seen your buildings and am very impressed.

Re: Anyone need some... buildings?

Unread postPosted: Thu Dec 01, 2011 2:03 pm
by jpetersjr
I still have to figure out how to fix a texture problem I've been having since the update. But yes, I'd be willing to help you get them into the game.

I'm having a friend edit a geo file of mine and going to see if that fixes the way light acts on my buildings, and then I need to get back to my vintage downtown buildings and some school houses from deep downtown. 1930's through 1950's era to be exact for buildings.

Re: Anyone need some... buildings?

Unread postPosted: Fri Feb 17, 2012 9:44 pm
by jpetersjr
First, for the buildings to look better you'd have a little more floor distance below the windows, basically a little more wall.

Such as this.

Building 1.jpg


Notice how there was a little more space between the top and bottom windows. If you can achieve this look on your models they should be perfect.

Re: Anyone need some... buildings?

Unread postPosted: Fri Feb 17, 2012 10:47 pm
by Csxgp38-2
Thanks, but I was basing it off the buildings in downtown Apex, and they're basically flat on the front.

Re: Anyone need some... buildings?

Unread postPosted: Sun Feb 19, 2012 4:42 pm
by NS9030
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You think you could do this one? It serves a lot of a steel coil cars each week.
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All of those coil cars go to Protec.

Re: Anyone need some... buildings?

Unread postPosted: Sun Feb 19, 2012 6:06 pm
by Csxgp38-2
Sure, looks mostly square, so should be easy.

Re: Anyone need some... buildings?

Unread postPosted: Sun Feb 19, 2012 8:18 pm
by NS9030
Thanks! I dont have 3DC so I have to rely on other people or things that look close to it, and right now im modeling the NS Fostoria District, shown in the last two pics.

Re: Anyone need some... buildings?

Unread postPosted: Sun Feb 19, 2012 10:43 pm
by Csxgp38-2
Ok, what are the deminsions of the building?

Re: Anyone need some... buildings?

Unread postPosted: Mon Feb 20, 2012 12:21 am
by NS9030
Its 730,000 square feet or 1,200 acres. The long length of the building is about 2,340 Ft. and the width is 342 Ft., the highest point on the southern tower is about 76 Ft. but the whole tower is about 428 Ft. the width of the tower is 97 Ft., the highest point on the northern tower is about 67 Ft., and the whole tower is about 394 Ft. the width of the nort tower is about 94 Ft., theres also a smaller tower just north of the northern high tower thats 94 Ft. long and 94 Ft. wide.

http://maps.google.com/maps/ms?msid=203 ... 3,0.003428 heres the link to the dimensions.