American Roads
Ever since the 3DTrains has gone down, the various ScaleRoad packs have unfortunately no longer been available. There aren't that many free offerings out there for a replacement at the moment, so I figured I'd try my hand at doing a set of roads. All the two lane versions I plan to include are at a state where I'd say they're done right now. The to-do list is as follows:
- Sidewalks
- 4 lane roads
- Divided highways (4, 6, 8 lanes)
- Signs
- Decals
- Cars
Still trying to decide on other things to be added. I'm debating doing a 1950s version of the pack (white center lines, yellow stop signs, that kind of thing), but I don't know how much use it would actually get. I plan to include all of the source files for the project either in the download or as a separate one, so it wouldn't be too hard in theory for a route builder to do this if I decide not to.


- Sidewalks
- 4 lane roads
- Divided highways (4, 6, 8 lanes)
- Signs
- Decals
- Cars
Still trying to decide on other things to be added. I'm debating doing a 1950s version of the pack (white center lines, yellow stop signs, that kind of thing), but I don't know how much use it would actually get. I plan to include all of the source files for the project either in the download or as a separate one, so it wouldn't be too hard in theory for a route builder to do this if I decide not to.




. A last effort for tonight is something I feel is an underutilized scenic object type: stretchy object blocks, or as TS calls them, textured asset blocks. Basically, it's just a block that can be dragged out to any rectangular dimensions and the texture repeats seamlessly across it. 
