Zawal's Road .

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Zawal's Road .

Unread postby zawal » Tue Sep 07, 2021 3:38 am

Hello, from now on I will post here my future routes for the USA.

PS: I would like to point out that all my current and future routes are and will be available for free on the steam workshop here:

https://steamcommunity.com/profiles/765 ... ppid=24010



So I'm obviously starting a new road. *!greengrin!*

This time, we go to Colorado in 1888. !*YAAA*!


You must have the following DLC ​​for this route:

-Union Pacific No. 119 Steam Loco Add-On
-Clear Creek Narrow Gauge Route Add-On
-Clear Creek Log & Lumber Expansion Pack Add-On
-Clear Creek Old Timer Rolling Stock Pack Add-On
- The assets of Kuju US and Euro too.


It is not very realistic, because there is not much on this subject, besides there are not many roads in his years !!
I will therefore do my best to try to give the illusion that in 1890 we will be a few steps away in Colorado.


It's been a long time since I wanted to make a route for my steam locomotives from those years ago, notably the UP n 119, the CPRR 4-4-0 and other machines bought at "Machinerail".

I want to create a road where we can switch from the standard track to the 1000 mm track as we see fit.
So we can take turns driving a UP n 119 for example, arrive at their destination and why not continue with a small Narrow Gauge.


For this route I used the actual terrain and the actual track from a current line which I adapted to make it look like the 1890s.

The standard track is 19 miles, I think that's enough for fun, it takes almost 40 minutes to cover it at 30 mph or more depending on the slopes and the loco used.
The entire road is uphill, this varies from 02% to 3% for the last mile (the devil's slope) knowing that the last tier has an average of 2%.



I have already made a lot of progress and to tell the truth I have already finished the 19 miles of standard track for the UP 119 and other 4-4-0 CPRRs.
There are 3 passenger stations, and 3 depots to store a few freight cars.

we can either provide passenger services or freight services.

Now I will start the "narrow gauge" part.
This is not the easiest part, I have to adapt the terrain so as not to exceed slopes of 2 or 2.5% maximum.
This portion will not be very large, the goal being to make it fun to get some grums and other crates.

Here are some screens of the standard track part.
Here are some screens of the standard track part.
I don't want to show you the whole route and its details, these screens mostly reflect what you will see.

20210906173658_1.jpg


20210906184749_1.jpg


20210906184537_1.jpg


20210907103525_1.jpg


20210907103456_1.jpg



A+ .. !*salute*!
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Last edited by zawal on Sat Sep 11, 2021 6:13 am, edited 1 time in total.
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Re: Zawal's Road .

Unread postby JohnM1945 » Tue Sep 07, 2021 8:46 am

It all sounds very tasty.

Other locos that you might consider are the BritKits metre-gauge stable - including Shays...

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Re: Zawal's Road .

Unread postby zawal » Tue Sep 07, 2021 5:24 pm

The installation of the narrow gauge rails is finished.

The sawmill is finished and therefore the unload logs as seen as it is on the other side of the lake.

I only have the lumber camps left (yes there will be two load logs).

2.jpg


1.jpg


4.jpg


3.jpg


A+
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Re: Zawal's Road .

Unread postby zawal » Wed Sep 08, 2021 8:39 am

Hello
The route is finished and it is available immediately on the workshop.

This faith there are plenty of quick drives provided. (I repaired my TS !!! !*YAAA*! )
There are for the standard gauge and the narrow gauge.

Okay now I'm going to rest a bit, I just took the Wyoming DLC on American truck simulator (yes I also drive in the US in a truck *!greengrin!* ), it's very very beautiful, full of good ideas to take for future roads. ..

20210908144514_1.jpg


20210908143359_1.jpg


20210908143527_1.jpg


20210908144007_1.jpg


Have a nice trip to Colorado.

Zawal ...
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Re: Zawal's Road .

Unread postby gtrtroger » Wed Sep 08, 2021 10:03 am

Thanks for doing these routes!
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Re: Zawal's Road .

Unread postby harryadkins » Wed Sep 08, 2021 1:40 pm

Excellent work!
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Re: Zawal's Road .

Unread postby zawal » Fri Sep 10, 2021 2:15 pm

wild west Wyoming.

I go where the mysteries lead me .....

20210910205943_1.jpg


20210910205954_1.jpg


20210910210143_1.jpg


20210910210205_1.jpg


20210910210215_1.jpg


I knew American truck's Wyoming DLC would give me some ideas!
The big "nothing" is so beautiful too.
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Re: Zawal's Road .

Unread postby zawal » Sat Sep 11, 2021 9:37 am

Hello.

We move forward quietly, especially since the Dalton are not far away ...

20210911162509_1.jpg


Some passages are really grandiose !! (conducive to an ambush of dalton certainly) .....

20210911161821_1.jpg


Here we will go no further, we expect something to continue the road if the government gives us the means!

20210911161315_1.jpg


The 1 st or last station depends on how I will finish the road.

20210911161248_1.jpg


An intermediate stopover lost in the desert.

20210911162030_1.jpg


A+ ....
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Re: Zawal's Road .

Unread postby zawal » Sun Sep 12, 2021 10:02 am

Hi .

Very hard !!!

20210912160928_1.jpg
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Re: Zawal's Road .

Unread postby gtrtroger » Sun Sep 12, 2021 1:45 pm

Visually - very nice. Structurally, that Thru-Truss span would collapse the supporting structure….many, many tons there.
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Re: Zawal's Road .

Unread postby zawal » Mon Sep 13, 2021 8:03 am

gtrtroger wrote:Visually - very nice. Structurally, that Thru-Truss span would collapse the supporting structure….many, many tons there.



You're right, this bridge was not great. *!embar*!

I did it again, even if it's still not very realistic, it's already a lot better.

Thank you for telling me . *!!wink!!*

20210913082111_1.jpg



A+
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Re: Zawal's Road .

Unread postby gtrtroger » Mon Sep 13, 2021 1:56 pm

That’s better. Like !!*ok*!!
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Re: Zawal's Road .

Unread postby zawal » Mon Sep 13, 2021 5:24 pm

Good...

All rails, bridges and markers are laid.

I finished all the towns, villages, stations and other little things. !*YAAA*!
6 stations in total including 3 larger than the others which are only single stops.

I have completely finished the first half of the map, so I have the other half to finish, only the vegetation (the longest).

I don't even know how many miles she's doing, I'll do a quick drive to see but I'll say a good 25 miles. !*don-know!*

To tell you the truth, it's a very big piece of the sherman hill that I have completely redone from scratch, I start from the exit of Cheyenne and I go to hermosa through the most tortuous side.

All the names of the stops are fictitious, in any case you would not recognize the original route because I have redone everything (there is no trace of the sherman)

In fact I just wanted this piece which was suitable to make my way, the terrain was just what I needed to give the illusion of the "far west" as in the films of Clint Estwood.

!*salute*!
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Re: Zawal's Road .

Unread postby zawal » Tue Sep 14, 2021 1:56 am

OK.

I just built a quick drive and it's 31 miles the length of the road !!! *!greengrin!*

I didn't think it would be that big, 1 hour and 10 minutes at 30 mph on average without stops at the stations is pretty good.
I did the 1st half to see a little what it gave and I must say that I did not even see the time passed, I took 40 minutes because with the slopes I had trouble maintaining the 30 mph all the time.

You should know that I usually test my roads twice.
Once the rails have been laid to see if the% slope is not too high and if I have no other problems on the rails and once finished to see if everything is going well in terms of decoration.

In fact it's super beautiful, it's really what I had in mind for this route, I am not disappointed with my work for the moment.
I had the music from the mysteries of the west series in my head as I rolled! !!det!!

I do not put too much screen on you, already because it is rather desertic but above all I do not want to show you the road in all its details.

I would put two or three screens for you once my work is finished, then I could UP on the workshop for everyone. !*cheers*!

Here is the list of mandatory DLC for this route.

-Union Pacific No. 119 Steam Loco Add-On. (The buildings)
-Clear Creek Narrow Gauge Route Add-On. (Vegetation)
- Sherman Hill Route Add-On. (Base terrain and textures)
- The assets of Kuju US. (Some useful odds and ends)

That's all, nothing else.

You will have something to have fun in free roam and especially plenty of quick drive.
I think there is a good scenario to do on this one.

A + !*salute*!

20210914131659_1.jpg


20210914164109_1.jpg
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Re: Zawal's Road .

Unread postby jpetersjr » Tue Sep 14, 2021 9:05 pm

This looks good, I don't have the required routes, but have you ever considered a route set in 1937 along the New York Central RR.



...Cheers...


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Jonathan Burton Peters Jr, Big J

The Legend Of The New York Central System Shall Live Again In TS2021.


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3D Freeware Scenery Developer Since 2011
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