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Viewliner II Baggage

Unread postPosted: Mon Feb 15, 2021 1:43 pm
by Ragno
Hello everyone, and good afternoon, before all, I want to say that I am new to these forums, and I am sorry for any possible grammar typo, as English is not my first language; anyways let's talk about this!
So last December I started this project as I wanted some better Amtrak baggages in game, and honestly wasn't expecting to bring it to this point, now, I need to say that I never saw these in person and that all the modelling work was based in the pictures that I found on google. :D
I need to say that this is not my main project, although I am working on both in these days; also, I am open to any feedback as I believe that nearly everyone here is more familiar with Viewliners than me.
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Re: Viewliner II Baggage

Unread postPosted: Mon Feb 15, 2021 3:22 pm
by wlenz781
These are impressive. You are definitely giving it attention to detail if you are modeling the inside of the car. Most creators only create the exterior and leave it as an empty box, unless it is a passenger car that you can see the seats through the windows and use passenger view mode.

Re: Viewliner II Baggage

Unread postPosted: Mon Feb 15, 2021 3:59 pm
by Ragno
wlenz781 wrote:These are impressive. You are definitely giving it attention to detail if you are modeling the inside of the car. Most creators only create the exterior and leave it as an empty box, unless it is a passenger car that you can see the seats through the windows and use passenger view mode.

thank you, to be fair I wasn't even planning to do interiors until someone managed to change my opinion. On a side note, these has got more more interiors done than my other passenger cars (nothing of american) for now, at least.

Re: Viewliner II Baggage

Unread postPosted: Mon Feb 15, 2021 6:31 pm
by harryadkins
Very nice work.

Re: Viewliner II Baggage

Unread postPosted: Mon Feb 15, 2021 9:14 pm
by AmericanSteam
Welcome to the forums. Another talented builder is always welcome. Take advantage of the knowledge that can be enticed from the corners of these hallowed halls.
*&!welcome!&*

Re: Viewliner II Baggage

Unread postPosted: Mon Feb 15, 2021 9:47 pm
by DKSspeed
If possibly you should script it for the doors to open up. *!lol!* !!howdy!!

Re: Viewliner II Baggage

Unread postPosted: Tue Feb 16, 2021 8:59 am
by Ragno
Thank you a lot guys!
Also...
DKSspeed wrote:If possibly you should script it for the doors to open up. *!lol!* !!howdy!!

I was thinking about it, and I know how to do it, but I am not going to do it, at least for now, I my opinion is slightly pointless on a baggage.

Re: Viewliner II Baggage

Unread postPosted: Tue Feb 16, 2021 11:07 am
by Chacal
There are tutorials on the RWA web site that you may find useful for cab cameras.

[url=Changing and adding cab cameras in an engine]Changing and adding cab cameras in an engine[/url]
Manually editing an object's position

Also I've published some passenger views in the RWA file library that you can use as example.

Re: Viewliner II Baggage

Unread postPosted: Tue Feb 16, 2021 4:17 pm
by buzz456
Very nice job. !!*ok*!! !*salute*!

Re: Viewliner II Baggage

Unread postPosted: Tue Feb 16, 2021 4:29 pm
by JohnTrainHead
Amazing work! !!*ok*!!

Re: Viewliner II Baggage

Unread postPosted: Tue Feb 16, 2021 5:37 pm
by Ragno
Chacal wrote:There are tutorials on the RWA web site that you may find useful for cab cameras.

[url=Changing and adding cab cameras in an engine]Changing and adding cab cameras in an engine[/url]
Manually editing an object's position

Also I've published some passenger views in the RWA file library that you can use as example.

thank you! I will definitelly give them a look, but how are these related to this project or I am missing something?

Re: Viewliner II Baggage

Unread postPosted: Tue Feb 16, 2021 6:58 pm
by buzz456
Ragno wrote:
Chacal wrote:There are tutorials on the RWA web site that you may find useful for cab cameras.

[url=Changing and adding cab cameras in an engine]Changing and adding cab cameras in an engine[/url]
Manually editing an object's position

Also I've published some passenger views in the RWA file library that you can use as example.

thank you! I will definitelly give them a look, but how are these related to this project or I am missing something?

If you are going to do this beautiful interior it would be neat to be able to cycle through passenger views and see the interior of the baggage car.

Re: Viewliner II Baggage

Unread postPosted: Wed Feb 17, 2021 10:04 am
by Ragno
buzz456 wrote:
Ragno wrote:
Chacal wrote:There are tutorials on the RWA web site that you may find useful for cab cameras.

[url=Changing and adding cab cameras in an engine]Changing and adding cab cameras in an engine[/url]
Manually editing an object's position

Also I've published some passenger views in the RWA file library that you can use as example.

thank you! I will definitelly give them a look, but how are these related to this project or I am missing something?

If you are going to do this beautiful interior it would be neat to be able to cycle through passenger views and see the interior of the baggage car.

I understand now, that is a good idea, actually

Re: Viewliner II Baggage

Unread postPosted: Sat Mar 06, 2021 2:41 pm
by Ragno
Hello everyone, I spent my last few days on reimporting the baggage in game, that is how is going so far; need to be fair, I got crazy to get couplers to work decently **!!bang!!** but now are acceptable (except for wrong coupler model... but... *!rolleyes!* ) anyways, got trucks to have the right orientation and so far is okay, except for few issues with views wich I will fix once model is done.
Screenshot_Miami - West Palm Beach_25.85159--80.25935_12-02-42.jpg

Screenshot_Miami - West Palm Beach_25.85139--80.25906_12-02-42.jpg

Screenshot_Miami - West Palm Beach_25.86211--80.25838_12-02-42.jpg

Screenshot_Miami - West Palm Beach_25.86198--80.25827_12-02-42.jpg

the blue color is just a test texture, the lack of shadows is temporary and the model is still unfinished.
any tip and feedback is accepted.


P.S.
before I forget, wheels bearing do roll (that is how these things are call? right?)
[youtube]https://youtu.be/-5n7fL5zV7o[/youtube] does this works?

Re: Viewliner II Baggage

Unread postPosted: Sat Mar 06, 2021 10:55 pm
by ZekTheKid
Yes, the bearings spin. Keep up the good work! !!*ok*!!