I'm hoping this doesn't become vaporware like everything else I start, but here's a few first looks at my fictional brain storm, the Bluefield Terminal Railway. Port Road subdivision. It's set in either remote Alaska or Maine, and runs from Miller yard on the south end where it interchanges containers, auto traffic and other freight with CP, to a large town (name undecided as of yet) with a port on the north end of the line where some of the goods such as the autos, containers and some coal get exported overseas. The route will be what TS has been lacking for years, in the form of river grade, some industries and the route will also be served by some daily passenger trains, (as there aren't very many interstate highways in rural Maine/Alaska) The route will be dark territory with hand thrown passing sidings and will feature some short small hills that make your horsepower per ton worth monitoring, yet mild enough to where you're not plugging up 30+ mile stretches of 2.5% grade or more as seems to be the running trend among US routes. So without further-ado, a couple teaser screens. All terrain is hand made and there's really no official base model other than what I wish I could run on. I'm trying to keep dependencies low, so for now all that it requires are Steven's Pass, RCAP and ScaleRail/roads.