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Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Mon Jul 04, 2016 7:55 pm
by ZekTheKid
Not exactly what it looks like, but it's close enough.
20160704205306_1.jpg

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 05, 2016 4:14 pm
by ZekTheKid
Another update:
20160705171029_1.jpg

Once complete I will ask for at least 3 beta testers.

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 05, 2016 5:23 pm
by ZekTheKid
Ok it's done! I will need 3 beta testers now! Just reply below if you want to beta test it and I'll PM you. !!*ok*!! All you need is the ACS-64 from the NYNH route.
20160705175425_1.jpg

http://store.steampowered.com/app/258643/

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 05, 2016 5:38 pm
by GenericZack
sure ill do it

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 05, 2016 5:46 pm
by OpenRailer90
I'll take it. FanRailer bin files used? Don't forget to enlarge the logo its far from releasable

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 05, 2016 5:57 pm
by ZekTheKid
OpenRailer90 wrote:Don't forget to enlarge the logo its far from releasable

Normally you'd be right, the logo is too small, but that's as big I can get. But IMO, something is better than nothing. Check your PM for the link.
OpenRailer90 wrote:FanRailer bin files used?

Yes, I have Mike's physics and sounds installed on the Veterans unit. However do check if the train brake on the HUD appears. (It doesn't appear on my HUD, but the brake works fine) I use the continuous physics, but in the simulation folder is all the included physics presets that Mike included in the pack.

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 05, 2016 5:59 pm
by ZekTheKid
GenericZack wrote:sure ill do it

Check your PM box for the link.

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 05, 2016 9:58 pm
by OpenRailer90
ZekTheKid wrote:
OpenRailer90 wrote:Don't forget to enlarge the logo its far from releasable

Normally you'd be right, the logo is too small, but that's as big I can get. But IMO, something is better than nothing. Check your PM for the link.
OpenRailer90 wrote:FanRailer bin files used?

Yes, I have Mike's physics and sounds installed on the Veterans unit. However do check if the train brake on the HUD appears. (It doesn't appear on my HUD, but the brake works fine) I use the continuous physics, but in the simulation folder is all the included physics presets that Mike included in the pack.

The train brake does not appear on F4 HUD. That is because JohnS's brake fix is present. Drive using F3 HUD.

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Wed Jul 06, 2016 12:22 pm
by ZekTheKid
OpenRailer90 wrote:
ZekTheKid wrote:
OpenRailer90 wrote:Don't forget to enlarge the logo its far from releasable

Normally you'd be right, the logo is too small, but that's as big I can get. But IMO, something is better than nothing. Check your PM for the link.
OpenRailer90 wrote:FanRailer bin files used?

Yes, I have Mike's physics and sounds installed on the Veterans unit. However do check if the train brake on the HUD appears. (It doesn't appear on my HUD, but the brake works fine) I use the continuous physics, but in the simulation folder is all the included physics presets that Mike included in the pack.

The train brake does not appear on F4 HUD. That is because JohnS's brake fix is present. Drive using F3 HUD.

Ok. I thought it was something I did wrong. !*roll-laugh*!

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Wed Jul 06, 2016 3:35 pm
by GenericZack
hey is it ok if i fix up the texture to include a bigger logo and the red on the sides is bigger by the cab? if not it's fine

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Wed Jul 06, 2016 3:39 pm
by ZekTheKid
GenericZack wrote:hey is it ok if i fix up the texture to include a bigger logo and the red on the sides is bigger by the cab? if not it's fine

It's ok, go ahead. :D

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Wed Jul 06, 2016 9:31 pm
by DrewG
GenericZack wrote:hey is it ok if i fix up the texture to include a bigger logo and the red on the sides is bigger by the cab? if not it's fine



I'm assuming Zek put the veterans decal in the in the decal file. I tried this repaint a while ago and got about the same result as Zek.

The model itself has mirrored sides so just putting in on the side of the loco won't work as one side will be backwards. Without child objects I don't think this one can get any better than what Zek got.

I'd love for you to prove me wrong though, I quite like this scheme.

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Wed Jul 06, 2016 10:08 pm
by ZekTheKid
DrewG wrote:
GenericZack wrote:hey is it ok if i fix up the texture to include a bigger logo and the red on the sides is bigger by the cab? if not it's fine



I'm assuming Zek put the veterans decal in the in the decal file. I tried this repaint a while ago and got about the same result as Zek.

The model itself has mirrored sides so just putting in on the side of the loco won't work as one side will be backwards. Without child objects I don't think this one can get any better than what Zek got.

I'd love for you to prove me wrong though, I quite like this scheme.

You're right, I put it in the decal file. I can't make it bigger or else parts of the logo will end up on random spots on the engine. We would need a separate decal to add the extras like the 'jobs.amtrak.com' on the sides of the loco behind each cab and to make the veterans logo properly big. But for now, this is as good as it will get.

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 12, 2016 4:49 pm
by ZekTheKid
Ok beta testing is done. Does everyone think it can be released?

Re: Amtrak Veterans ACS-64 (Or a sort of Accurate One)

Unread postPosted: Tue Jul 12, 2016 6:12 pm
by OpenRailer90
ZekTheKid wrote:Ok beta testing is done. Does everyone think it can be released?

As long as the decal is properly sized and the stars appear properly at the bottom, yes.