OpenRailer90 wrote:Don't forget to enlarge the logo its far from releasable
OpenRailer90 wrote:FanRailer bin files used?
GenericZack wrote:sure ill do it
ZekTheKid wrote:OpenRailer90 wrote:Don't forget to enlarge the logo its far from releasable
Normally you'd be right, the logo is too small, but that's as big I can get. But IMO, something is better than nothing. Check your PM for the link.OpenRailer90 wrote:FanRailer bin files used?
Yes, I have Mike's physics and sounds installed on the Veterans unit. However do check if the train brake on the HUD appears. (It doesn't appear on my HUD, but the brake works fine) I use the continuous physics, but in the simulation folder is all the included physics presets that Mike included in the pack.
OpenRailer90 wrote:ZekTheKid wrote:OpenRailer90 wrote:Don't forget to enlarge the logo its far from releasable
Normally you'd be right, the logo is too small, but that's as big I can get. But IMO, something is better than nothing. Check your PM for the link.OpenRailer90 wrote:FanRailer bin files used?
Yes, I have Mike's physics and sounds installed on the Veterans unit. However do check if the train brake on the HUD appears. (It doesn't appear on my HUD, but the brake works fine) I use the continuous physics, but in the simulation folder is all the included physics presets that Mike included in the pack.
The train brake does not appear on F4 HUD. That is because JohnS's brake fix is present. Drive using F3 HUD.
GenericZack wrote:hey is it ok if i fix up the texture to include a bigger logo and the red on the sides is bigger by the cab? if not it's fine
GenericZack wrote:hey is it ok if i fix up the texture to include a bigger logo and the red on the sides is bigger by the cab? if not it's fine
DrewG wrote:GenericZack wrote:hey is it ok if i fix up the texture to include a bigger logo and the red on the sides is bigger by the cab? if not it's fine
I'm assuming Zek put the veterans decal in the in the decal file. I tried this repaint a while ago and got about the same result as Zek.
The model itself has mirrored sides so just putting in on the side of the loco won't work as one side will be backwards. Without child objects I don't think this one can get any better than what Zek got.
I'd love for you to prove me wrong though, I quite like this scheme.
ZekTheKid wrote:Ok beta testing is done. Does everyone think it can be released?
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