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SOO F unit help

Unread postPosted: Sun Jan 09, 2011 4:48 pm
by buzz456
OK so I am finally getting there but I'll be darned if I can find where the templates or objects or whatever you want to call them to get the ring around the headlamps and the engine number boxes to turn them red.Image

Help! **!!bang!!** **!!bang!!** **!!bang!!**
Buzz

Re: SOO F unit help

Unread postPosted: Sun Jan 09, 2011 8:39 pm
by qrfan3
Buzz
Is the F7 the default unit....?

Re: SOO F unit help

Unread postPosted: Sun Jan 09, 2011 9:17 pm
by buzz456
Yep, I'm using the textures from Marc at 3-d.
Buzz

Re: SOO F unit help

Unread postPosted: Mon Jan 10, 2011 3:38 am
by qrfan3
Okay....I suspected it may have been and was going to suggest you give Marc a tingle.
Anyway....here are my findings if it helps you now....This is the UP road unit as seen by the logo.
They are in the texture files as named under as the .jpg.

Cheers.

F7.jpg


F7A_Main_1.jpg


F7A_Main_3.jpg

Re: SOO F unit help

Unread postPosted: Mon Jan 10, 2011 10:56 am
by buzz456
Thanks, the one on 3 I get now, should have tried that. The one in 1, it would have been a long time before I tumbled to that. **!!bow!!**
!*cheers*!
Buzz

Re: SOO F unit help

Unread postPosted: Mon Jan 10, 2011 5:42 pm
by qrfan3
YW.. :D
May I suggest you mark up a template as you find all the areas that are hard to find ....because, if you plan to repaint another road name that has a different color scheme you will have forgotten some of them for sure.
Looking good so far..keep us all WIP updated!!

Cheers.

Re: SOO F unit help

Unread postPosted: Tue Jan 11, 2011 1:35 am
by Bananarama
I'll make a point to update the templates with notation.

Re: SOO F unit help

Unread postPosted: Tue Jan 11, 2011 10:59 am
by buzz456
That would be awesome. I am still not sure what I did to get a couple of things right. !*don-know!*

I finally feel like I am beginning to understand a little anyway.
!*cheers*!
Buzz