SOO F unit help

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SOO F unit help

Unread postby buzz456 » Sun Jan 09, 2011 4:48 pm

OK so I am finally getting there but I'll be darned if I can find where the templates or objects or whatever you want to call them to get the ring around the headlamps and the engine number boxes to turn them red.Image

Help! **!!bang!!** **!!bang!!** **!!bang!!**
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Re: SOO F unit help

Unread postby qrfan3 » Sun Jan 09, 2011 8:39 pm

Buzz
Is the F7 the default unit....?
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Re: SOO F unit help

Unread postby buzz456 » Sun Jan 09, 2011 9:17 pm

Yep, I'm using the textures from Marc at 3-d.
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Re: SOO F unit help

Unread postby qrfan3 » Mon Jan 10, 2011 3:38 am

Okay....I suspected it may have been and was going to suggest you give Marc a tingle.
Anyway....here are my findings if it helps you now....This is the UP road unit as seen by the logo.
They are in the texture files as named under as the .jpg.

Cheers.

F7.jpg


F7A_Main_1.jpg


F7A_Main_3.jpg
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Re: SOO F unit help

Unread postby buzz456 » Mon Jan 10, 2011 10:56 am

Thanks, the one on 3 I get now, should have tried that. The one in 1, it would have been a long time before I tumbled to that. **!!bow!!**
!*cheers*!
Buzz
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Re: SOO F unit help

Unread postby qrfan3 » Mon Jan 10, 2011 5:42 pm

YW.. :D
May I suggest you mark up a template as you find all the areas that are hard to find ....because, if you plan to repaint another road name that has a different color scheme you will have forgotten some of them for sure.
Looking good so far..keep us all WIP updated!!

Cheers.
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Re: SOO F unit help

Unread postby Bananarama » Tue Jan 11, 2011 1:35 am

I'll make a point to update the templates with notation.
Cheers!
Marc - 3DTrains

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Re: SOO F unit help

Unread postby buzz456 » Tue Jan 11, 2011 10:59 am

That would be awesome. I am still not sure what I did to get a couple of things right. !*don-know!*

I finally feel like I am beginning to understand a little anyway.
!*cheers*!
Buzz
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