So far I have track laid through the city of Folkston and about a mile up the Jessup Subdivision; and from Folkston south to the Boulogne crossover. The city of Folkston has been mostly modeled but that's it as far as scenery. While I seem to have a knack for and enjoy laying track and placing signals (I've always been one to like messing with mechanical and and intricate things), I get bored very quickly of placing scenery so progress in that department will be slow. I'm also a full-time student and work 30-40 hours a week to pay for school so only an hour here or there will be available to work on the route. I have no release date and no target date to be finished, this is more of a project for me than anything. I do plan on releasing the route when finished if there is enough interest.
The track work and signals will be prototypical (I like that stuff remember?) but the scenery will be Darrell-typical since I will be using pre-made assets due to my potatoes for hands when it comes to creating anything in 3D and my total lack of an eye for making things look pretty. I'm certainly open to anyone willing to jump on and help with the project, specifically scenery, but I'm not looking to coordinate any large group effort, my free time is limited as it is.
I will post updates with the route in this thread and for now a few screenshots of the double track through downtown Folkston.
-Darrell

Looking north from the south end of town:
The Folkston turnout. The A-line continues north and the Jessup Subdivision turns off to the left:
The Martin Street crossing:
Looking south through town from the turnout:



) but if you need any help with placing the crossing signals i will take those off of your hand. those pictures are outstanding and keep up the great work with the route and good luck with your schooling!!!


