V0.1 RELEASED Grand Summit & Valley R.R.

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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Sat Aug 31, 2019 6:29 pm

I'm trying out a livestream right now, I'll do a better one later but this is my first time doing this so if anybody wants to watch here is the link:

https://www.youtube.com/channel/UCR1SHj ... MoMAQ/live

I'll also be on the New Wings Teamspeak server in the Lounge channel 70.42.74.44

I will make another post when I shut the stream off.
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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Sat Aug 31, 2019 7:55 pm

Alright, the live stream has ended!
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Re: He's at it again! (CimPac rebuild)

Unread postby wopflyer » Sat Sep 07, 2019 7:08 pm

This route is looking great, judging by all the screenshots.
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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Sun Sep 08, 2019 11:41 pm

It's coming along, still isn't looking how I'd like it though.
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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Wed Oct 16, 2019 12:53 am

Apologize to the 2 or 3 people following this build, I've been pretty busy this month and haven't done any work on the route.

Plus I got Hell Let Loose about a month ago now, and I've been playing that on my spare time... it's really good :D
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Re: He's at it again! (CimPac rebuild)

Unread postby buzz456 » Wed Oct 16, 2019 10:25 am

There is a lot more than two or three following this. Many are just not compelled to comment all of the time.
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Re: He's at it again! (CimPac rebuild)

Unread postby ssbobz » Tue Oct 29, 2019 1:33 pm

Yeah, I don't want to clutter things up with my echoing other peoples posts all the time but I love the original, the update work, all of it.
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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Wed Oct 30, 2019 9:56 pm

T'was just a joke.

But I'll be starting work on it again soon. :D
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Re: He's at it again! (CimPac rebuild)

Unread postby stlsf4003 » Thu Oct 31, 2019 9:46 pm

Here's hoping you didn't use any B&LE assets in your route.
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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Thu Oct 31, 2019 11:36 pm

stlsf4003 wrote:Here's hoping you didn't use any B&LE assets in your route.


Do not worry citizen. For I would never do such a thing!
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Re: He's at it again! (CimPac rebuild)

Unread postby gtrtroger » Tue Dec 31, 2019 6:18 pm

Happy New Year! (....maybe?)
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Re: He's at it again! (CimPac rebuild)

Unread postby minerman146 » Tue Dec 31, 2019 6:49 pm

buzz456 wrote:There is a lot more than two or three following this. Many are just not compelled to comment all of the time.


He's right … not only do I not comment - I watched your live stream! So here is your comment

**!!bow!!**

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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Sat Jan 04, 2020 3:13 am

I was just joking about that, I have done some more work to the route but haven't taken any pictures yet.

Unfortunately CA Railroader is no longer helping me with the tracks, so that portion will take longer.
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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Sat Feb 01, 2020 12:49 pm

Unfortunately, due to the lack of ability for me to model desert realistically in RW, I've decided to replace all of the desert around the main town with brush for a better looking and less laggy experience (the carzy amount of rocks I put in lower the FPS a bit on my PC, I imagine people with a lower end PC would not be able to thoroughly enjoy the route the way it is).

I have been working on the route, just no pics in a while... I'll get some new ones up after I get farther on the town area.

Also, if anyone wants to help out with the track since CA railroader is no longer available to help, let me know! :D
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Re: He's at it again! (CimPac rebuild)

Unread postby B-24_LIBERATOR » Sun May 03, 2020 9:50 pm

Hey guys! I'm not dead!

I was having a lot of technical issues with RW (as per the usual with this game), it's finally back up and running though and doesn't seem to be having any troubles outside of a few missing assets, but nothing major.

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My wheels have been slipping a bit, but my progress hasn't halted. I'm still unhappy with the overall look of the desert area, and am contemplating replacing it with brush.

I'm most likely going to release an early version of the route, just in case the game crashes again, so I don't have the same problem as I did with Bumbleberry. It's still pretty crude, but I think it will have to suffice for now.
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