Riverside Valley and Pacific

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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Wed Jul 12, 2017 9:02 am

Screenshot_Riverside Valley and Pacific_40.04379--79.88307_09-05-03.jpg

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I'm trying to repaint the HH660 and the RS11, but I'm having quite a few problems... !*hp*!
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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Thu Jul 13, 2017 8:13 pm

Screenshot_Riverside Valley and Pacific_40.00977--79.89173_09-02-30.jpg

Screenshot_Riverside Valley and Pacific_40.01075--79.88929_09-02-59.jpg

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Screenshot_Riverside Valley and Pacific_40.01216--79.88760_09-03-33.jpg


If it were not for Buzz's help, you probably would not be looking at this RS11 smoking through new scenery along the Riverside Valley and Pacific. Thank you Buzz!!
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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Thu Jul 13, 2017 8:16 pm

Screenshot_Riverside Valley and Pacific_40.01061--79.89104_09-03-52.jpg

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Screenshot_Riverside Valley and Pacific_40.02098--79.88156_09-06-00.jpg

Screenshot_Riverside Valley and Pacific_40.01876--79.88040_09-05-38.jpg


The newest additions to the Riverside Valley and Pacific! !!*ok*!!
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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Thu Jul 13, 2017 8:19 pm

Screenshot_Riverside Valley and Pacific_40.02698--79.88342_09-06-48.jpg

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Screenshot_Riverside Valley and Pacific_40.03899--79.87973_09-08-56.jpg

Screenshot_Riverside Valley and Pacific_40.04171--79.87982_09-09-21.jpg


!!*ok*!! !*drool*!
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Re: Riverside Valley and Pacific

Unread postby JohnS » Fri Jul 14, 2017 7:00 am

!*drool*! Stupid DTG and The Portland Terminal!!! **!!bang!!**
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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Fri Jul 14, 2017 8:04 am

Once I get to a release stage, I will rip the Portland Terminal folder out of my assets folder and then replace any assets that are missing in the route for those who don't have PT. It would certainly take some time, but I would love for as many folks to use the route as possible.
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Re: Riverside Valley and Pacific

Unread postby BKRR605 » Fri Jul 14, 2017 10:06 am

ET44C4 wrote:I'm trying not to use that many assets from that route. If I make it to the point where I would like to add street running, it will be needed, but as for right now the asset usage is at a bear minimum. If you want to beta test the route, I can give you the files in search for missing assets (milk bottles) so I can try to possibly eliminate using the route. I would like to make it as user friendly as possible which means bringing that payware list down a bit.

Ok, I can give beta a shot. Be glad to *!greengrin!*
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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Fri Jul 14, 2017 4:48 pm

Screenshot_Riverside Valley and Pacific_39.98589--79.89886_09-01-57.jpg

Screenshot_Riverside Valley and Pacific_39.99769--79.89546_09-04-59.jpg


New area that I'm working on now. I'm trying to space them out so the route can get more lengthy, but close enough so that it keeps the route interesting so that it's not like running along a straight tree line. !!*ok*!!
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Re: Riverside Valley and Pacific

Unread postby JohnS » Fri Jul 14, 2017 6:00 pm

ET44C4 wrote:Once I get to a release stage, I will rip the Portland Terminal folder out of my assets folder and then replace any assets that are missing in the route for those who don't have PT. It would certainly take some time, but I would love for as many folks to use the route as possible.

I would release it with the PT assets. If it uses their track then that is what makes this route. You can always release it both ways if you want to. One with all the assets you intended to use then later with out the PT assets for other that don't have it. I have my own work around and it having PT assets won't stop me from downloading.
I also think if it's a shortline operating on a shoestring budget it needs some dirty old GP7's or 9's. That's just my opinion. !*salute*!
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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Fri Jul 14, 2017 8:06 pm

Thank you for your input! My goal is to make as many people happy as possible and I'm glad to hear you have your own "work around" for the issue. !!*ok*!!


Screenshot_Riverside Valley and Pacific_40.03336--79.88040_09-06-57.jpg


Also, I have made a GP9 in the RV&P livery which is old, rusty, and just plain weathered! *!lol!*
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Re: Riverside Valley and Pacific

Unread postby JohnS » Fri Jul 14, 2017 9:08 pm

haha perfect.
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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Sun Jul 16, 2017 5:42 pm

Screenshot_Riverside Valley and Pacific_39.99075--79.89750_09-00-34.jpg

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Screenshot_Riverside Valley and Pacific_39.98862--79.89782_09-01-09.jpg

Screenshot_Riverside Valley and Pacific_39.98736--79.89642_09-02-02.jpg


Some screenshots of the newly completed area. You can now run local freights from Riverside yard to here where you can switch three industries. There is also a siding and a wye. !!*ok*!!
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Re: Riverside Valley and Pacific

Unread postby JohnS » Sun Jul 16, 2017 6:11 pm

!!*ok*!!
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Re: Riverside Valley and Pacific

Unread postby ET44C4 » Sun Jul 16, 2017 6:13 pm

JohnS wrote:!!*ok*!!

Thank you
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Re: Riverside Valley and Pacific

Unread postby NStrains » Sun Jul 16, 2017 8:50 pm

Where's all the track at??? !*don-know!* *!greengrin!* *!greengrin!*
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