
Chacal wrote:Last night I was looking at the chart and failed to see that squares from left to right had different colors.


PapaXpress wrote:That is not entirely correct. In 3DC you are able to load up your own textures. I tend to use PNG for mine.
Please read over this tutorial to get more ideas.
viewtopic.php?p=38349#p38349
Kali wrote:The DXT conversion is done by the blueprint export. I've never made a DXT1 file with 1bit alpha, every time I've added an alpha channel and saved as Ace it's exported to DXT3 ( although I don't actually tend to pay any attention to the save-as-Ace dialog, given I usually replace the texture contents after exporting to dds anyway ). I do alphas for non-blending alpha textures using copy channel->threshold.
If you want ARGB you need to use _nm on the end of the texture filename ( logo_nm.ace ). Obviously the material has to be set up to reference that particular name too.

WCL6655 wrote:Was wondering if ya got a chance to throw together one of them ELS units of GATX????


roinuj wrote:Just wanted to let everyone know I've announced my EX-CN Zebra Package.
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