Conrail/NS/CSX Chicago Lines

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Re: Conrail/NS/CSX Chicago Lines

Unread postby _o_OOOO_oo-Kanawha » Sun May 13, 2012 2:10 pm

Most impressive work here! !*salute*!

This is how industrial zones should look in my opinion.
Lots of assets on a tile does mean memory problems unfortunately, both in editing and in playing. The price we have to pay for realism given the current TS2012 game engine.
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Re: Conrail/NS/CSX Chicago Lines

Unread postby dejoh » Sun May 13, 2012 2:42 pm

A big WOW. Really looking forward to this. !!*ok*!!
How far east and west did you go? Hope you made it over the Cal-Sag Canel into Blue Island.
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Re: Conrail/NS/CSX Chicago Lines

Unread postby imnew » Sun May 13, 2012 3:44 pm

_o_OOOO_oo-Kanawha ,

Thanks ,
my rig has 4gb ram. Im thinking of getting 8gb of ram, that will hopefully make editing scenarios more stable.

mdurdan,
what a comment !*roll-laugh*! Thanks *!lol!*

Dejoh,

Blue Island is included *!greengrin!* ( hopefully some day i can connect up with UP Proviso, via La Grange )

Pic of Blue Island in Railworks. viewtopic.php?f=10&t=3524&p=32517&hilit=blue+island#p32517
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Re: Conrail/NS/CSX Chicago Lines

Unread postby imnew » Sun May 13, 2012 7:42 pm

The route isnt big at all at this point. Chicago is so packed with railroads that im having a hard time getting anywhere *!!wink!!* I cant wait to get out of the undustrial areas. Burns Harbor will be my last industrial obstacle for a while, after that its miles and miles of farm country.
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Re: Conrail/NS/CSX Chicago Lines

Unread postby NDORFN » Sun May 13, 2012 7:59 pm

It's an amazing route. Well detailed, not too heavy on performance. And it has a good mix of mainline and switching opportunities. Having trouble trying to fix some track issues (atleast that's what we think it is). Doesn't look like it's going to be a quick fix. You guys who like the route should help test it if you have time. Most of the problems have been happening on lower end machines and not on medium to high end (which given the symptoms, doesn't make sense) so the more variety of machine testing it the easier it will be to isolate and fix the cause of the problems.
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Re: Conrail/NS/CSX Chicago Lines

Unread postby Griphos » Sun May 13, 2012 8:10 pm

I'd be happy to test. I've been watching this one from the start. Looks fantastic. I've got a pretty good machine (i7 920 at 3.7, GTX 275).
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Re: Conrail/NS/CSX Chicago Lines

Unread postby NDORFN » Sun May 13, 2012 8:11 pm

Griphos wrote:I'd be happy to test. I've been watching this one from the start. Looks fantastic. I've got a pretty good machine (i7 920 at 3.7, GTX 275).


How much RAM?
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Re: Conrail/NS/CSX Chicago Lines

Unread postby Griphos » Sun May 13, 2012 9:18 pm

6 gb
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Re: Conrail/NS/CSX Chicago Lines

Unread postby NDORFN » Sun May 13, 2012 9:20 pm

P.M imnew and volunteer.
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Re: Conrail/NS/CSX Chicago Lines

Unread postby Griphos » Mon May 14, 2012 9:19 am

Done
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Re: Conrail/NS/CSX Chicago Lines

Unread postby imnew » Mon May 14, 2012 1:50 pm

Griphos

You have mail.
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Re: Conrail/NS/CSX Chicago Lines

Unread postby Redferne » Mon May 14, 2012 1:57 pm

Since I'm still not working on my own route and especially since NS/CSX are close to my heart, I would love to help test. I'm running a higher end machine though so may not be what you are looking for.

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Re: Conrail/NS/CSX Chicago Lines

Unread postby downforce137 » Sun Jul 22, 2012 8:42 pm

can i get in on the beta?
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Re: Conrail/NS/CSX Chicago Lines

Unread postby glenn68 » Sun Jul 22, 2012 8:50 pm

From what I see on the screen shots, this looks impressive. Cant wait to see it running on my screen.

Glenn
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Re: Conrail/NS/CSX Chicago Lines

Unread postby jpetersjr » Sun Jul 22, 2012 10:29 pm

Would love to see some of my vintage downtown buildings on your route. They would go perfect for in the big city part of the Chicago of the route, since there are a lot of big city buildings there.

Very soon, Downtown Buildings Pack 3 will be released to the public.




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