ex-railwayman wrote:I now have 2 missing track bins, Buzz, I haven't got a clue as to how to check what they actually affect in the game, they both show as loft and road items in RW Tools, and it won't let you delete them as they aren't scenery assets, and I don't want to delete them anyway, if they are important features. They both look as though they have been created by the author, and have slipped through the net in the asset checking stage, I'll wait until he comes back and informs us what to do.
Cheerz. Steve.
Steve,
The missing track bins are not important, they were just tests I was playing with when I first started the route a couple of years ago. I'll get rid of references to them before a final release. Thanks for pointing them out though, this is exactly the kind of information I wanted from the alpha release.
The flying service platform is a bit of a mystery. That asset is from SMMDigital and it's called 'SMM_LocomotiveService0' which you'll find under the 'Commercial/Industrial Buildings' filter. When I select that asset from the list it appears underground and I have to lift it up to ground level, from the looks of it, by exactly the amount it is lifted off the ground for you. What you see is the entire asset, there are no pieces missing. Now the question is why do I have to lift it up to ground level? I'm not a modeller but I thought that maybe the 'pivot' point has a negative value (I have no idea if that is the right term) Does anyone else have this problem? There is another instance of this asset used at the West Colton yard at the locomotive service area, is that one raised for you as well?
I tried placing the asset in several other routes, both freeware and DTG payware and it always appears initially underground upon placement for me.
Here is how it appears to me. If I hit the 'J' key to reset the asset to ground level it gets moved to beneath ground level by several meters;