imnew wrote:I just ran the scenario ( Q-SBDWSP6 ) posted by BoostedFridge, a must have scenario if you want to see the EB run up to summit. Are you planning on making more scenarios Boosted?![]()
Tomcat,
Your work on this route is truly stunning.You should apply at DTG HQ as head of the Route Builders Association.
BoostedFridge wrote:Thanks Imnew! I have another scenario for a westbound run from Barstow up on PCRW, and a few more in beta.
http://www.pacificcoastrailworks.com
I haven't spent this much time playing and enjoying a route since Stevens Pass came out. Tim you've done a fantastic job with this route!
but I have no idea if it is even possible to cut out a curve and relay it with proper easement technique and get it to connect seamlessly back into the network. I've tried many times but I cannot get an easement curve to connect to already existing track. If anyone has had any success doing that then please let me know.
ek1118 wrote:Hi,
This is my first time doing a full route install, I followed the instructions (downloads etc) I didn't do the installs in the order as in the read me however I installed everything on the list. I already had the DTG dependences and got the renewable energy pack. The route doesn't show in TS. Assistance would be appreciated. It looks awesome.
Thanks,
Ed
ATSFFAN wrote:The beauty of this route in not just in the great quality and details it has, but also the so many different options you have when creating scenarios. You can do yard switching, "locals" to various industries along the route, passenger service, thru freights from a multitude of yards. You gotta love it!![]()
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=ATSFFAN=
buzz456 wrote:I have to say I enjoyed this so much I ran all the way from San Berdo to the Summit even though I had the train vastly under powered making only 15 mph on the 3% grade.
krellnut wrote:I can say with almost complete certainty that it can't be done. The easement curve will not snap to any existing curve, or straight track for that matter. Without easement on, no problem.
That trick I mentioned to you works perfectly. When I lay track, I want it right where Google Earth shows. This technique allows that to happen. You'll see once you get the MRL.
Beautiful job on the route, by the way.
minerman146 wrote:I have done it. Many, many times. There are rules and there will be compromises but super el can be retrofitted.
Rule 1: Straight - Super El - Straight
Rule 2: If you have 5 miles of curve - it all has to come out to start at the nearest straight
Rule 3: You must ALWAYS terminate with a straight.
Rule 4: You will NEVER realign the straight at the end of your super EL to the next straight. So, you must run your new straight to a switch that you will relay or snap to an UNEASED curve.
Rule 5: Relay in the same direction you originally laid the track. ( if you go opposite the original path - your ties will tell the story)
If you really really want Super EL (like I did after the fact) this is what you do.
Good Luck and the best of success on this magnificent work of yours!
MM
_o_OOOO_oo-Kanawha wrote:Yes, I think the easements are what causes the IMO rough ride. I've made a copy of thhe trackrule in your provider' folder, and took out both super elevation and track uneveness. Now, the ride is pretty smooth, I haven't been able to find bad joints so far. Great job, given the huge expanse of track.
ex-railwayman wrote:When I ran this route through RW Tools it says I am missing a bin file from 3DTrains???
Steamapps\Common\Railworks\Assets\3DTrains\ScaleRail\RailNetwork\TrackRules\SR_Cajonbackup.bin
Any idea where this can be found please, it's not in any folders in your route package from the library.
Cheerz. ex-railwayman.
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