(WIP) S2 ...a little more progress

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Re: (WIP) S2 ...a little more progress

Unread postby imnew » Wed Jul 30, 2014 4:26 am

Coaltrain1 wrote:Outstanding. Man great to see this is still in development !!


I echo Coaltrain1 !*salute*!
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Re: (WIP) S2 ...a little more progress

Unread postby conrail1 » Wed Jul 30, 2014 10:11 am

Awesome! !!*ok*!! Any estimation of release date or percentage done?
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Re: (WIP) S2 ...a little more progress

Unread postby buzz456 » Wed Jul 30, 2014 10:22 am

I just knew one of you kids were going to ask that. It will be done when it's done. GET IT?
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Re: (WIP) S2 ...a little more progress

Unread postby conrail1 » Wed Jul 30, 2014 10:24 am

buzz456 wrote:I just knew one of you kids were going to ask that. It will be done when it's done. GET IT?


Ya. I was just asking. jeez. !*not-ok*! !!bang!! !!**sorry**!!
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Re: (WIP) S2 ...a little more progress

Unread postby dogmouse » Wed Jul 30, 2014 11:15 am

.

It's alright, I really dont mind people asking that question, considering how long this has taken me. !*hp*!

Right now, Im adding all the interior and exterior lights, and finishing up with the cab controls.

I still have to add all the audio, but Im hoping I can just alias existing sounds, since I dont have any for the S2.

@Conrail: The S2 is about 91% complete, minus any extra liveries. Im thinking the earliest release will probably be around late Summer, but more likely this Fall, sometime.

Are you guys ok with just the loco release by itself, or should I have a scenerio included? I've never made a scenerio.

Cheers, !*cheers*!
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Re: (WIP) S2 ...a little more progress

Unread postby jpetersjr » Wed Jul 30, 2014 11:18 am

It would be fine if you just release the engine itself, someone will probably make a scenerio for it later anyways.
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Re: (WIP) S2 ...a little more progress

Unread postby buzz456 » Wed Jul 30, 2014 11:27 am

Yes don't worry about scenarios. If you build it they will come. *!greengrin!*
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Re: (WIP) S2 ...a little more progress

Unread postby dogmouse » Wed Jul 30, 2014 11:38 am

buzz456 wrote:Yes don't worry about scenarios. If you build it they will come. *!greengrin!*



Ok ....I just wasnt sure. Additionally, I'd like to include a generic texture template for the repainters.

Oh, and if there are any sound geniuses out there, can we PM, plz?
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Re: (WIP) S2 ...a little more progress

Unread postby jpetersjr » Wed Jul 30, 2014 1:57 pm

Here's you a video of a Alco S2 that you might be able to clip the engine sounds out of.

https://www.youtube.com/watch?v=O9vvcl8wl80
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Re: (WIP) S2 ...a little more progress

Unread postby conrail1 » Wed Jul 30, 2014 7:01 pm

when this comes out im definently making scenarios for this on portland terminal, Raquett railway and majestic falls !!*ok*!!
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Re: (WIP) S2 ...a little more progress

Unread postby Noel » Wed Jul 30, 2014 7:05 pm

This will also be at home on the RW&A and the LS&W Expansion when it comes out. !!*ok*!!
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Re: (WIP) S2 ...a little more progress

Unread postby conrail1 » Wed Jul 30, 2014 7:23 pm

Noel wrote:This will also be at home on the RW&A and the LS&W Expansion when it comes out. !!*ok*!!


I dont pay attention to route building to much but what is the LS&W expansion?
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Re: (WIP) S2 ...a little more progress

Unread postby conrail1 » Wed Jul 30, 2014 7:26 pm

I know this sounds piky but will there be a becon on the front like in the vid?
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Re: (WIP) S2 ...a little more progress

Unread postby buzz456 » Wed Jul 30, 2014 7:27 pm

Read a little young padwan.
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Re: (WIP) S2 ...a little more progress

Unread postby MadMike1024 » Wed Jul 30, 2014 9:38 pm

dogmouse wrote:
buzz456 wrote:Yes don't worry about scenarios. If you build it they will come. *!greengrin!*



Ok ....I just wasnt sure. Additionally, I'd like to include a generic texture template for the repainters.


!*YAAA*!

Oh, and if there are any sound geniuses out there, can we PM, plz?


I'd suggest that you contact Rick Grout (Ricksan) and see if you can use his RS-1 sounds, they would be very much the same.
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