3 Track Cajon Project

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Re: 3 Track Cajon Project

Unread postby gtrtroger » Thu Jun 08, 2017 10:47 am

!!**sorry**!!

LOL..... I'm really sorry for the extra work, really.

I felt that having the sub included would provide some mid-route switching opportunities/destinations (Hesperia) from the yards at the various ends/portals on the route, besides just yard to yard mainline action and switching at those yard locations.
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Re: 3 Track Cajon Project

Unread postby Tomcat » Thu Jun 08, 2017 12:35 pm

gtrtroger wrote:!!**sorry**!!

LOL..... I'm really sorry for the extra work, really.

I felt that having the sub included would provide some mid-route switching opportunities/destinations (Hesperia) from the yards at the various ends/portals on the route, besides just yard to yard mainline action and switching at those yard locations.


I hoped you would have a hearty laugh over that!

I'm glad the sub is going in and you are completely correct about the switching opportunities. One thing I wanted to do was make this a very different experience from the default Cajon Pass. When the alpha is out and if you deem it worthy than I hope you would make plenty of switching scenarios and run locals ragged all over the place.
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Re: 3 Track Cajon Project

Unread postby gtrtroger » Thu Jun 08, 2017 12:49 pm

Waiting for sure.....

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Re: 3 Track Cajon Project

Unread postby Tomcat » Sun Jun 11, 2017 2:43 am

5 mile run (yes, I was speeding) at night from Mitsubishi Cement on the Lucerne Valley Subdivision to Omya California, Inc.




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Re: 3 Track Cajon Project

Unread postby gtrtroger » Sun Jun 11, 2017 6:55 am

OMG.....
!!*ok*!!
!*salute*!
**!!bow!!**
*!!thnx!!*
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Re: 3 Track Cajon Project

Unread postby Tomcat » Mon Jun 12, 2017 10:19 pm

It's been a day of rocks, tiny joshua trees and scattered houses.

Screenshot_Cajon_Mojave_34.38425--116.94289_06-08-47.jpg
Screenshot_Cajon_Mojave_34.38956--116.95070_06-10-42.jpg
Screenshot_Cajon_Mojave_34.38915--116.95014_06-11-19.jpg
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Re: 3 Track Cajon Project

Unread postby Tomcat » Tue Jun 13, 2017 7:37 am

6 a.m. on the Lucerne Valley sub.

Screenshot_Cajon_Mojave_34.39201--116.95424_06-03-14.jpg
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Re: 3 Track Cajon Project

Unread postby BNSF650 » Wed Jun 14, 2017 12:47 pm

Very nice work. Cant wait to run on this route. !!*ok*!!
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Re: 3 Track Cajon Project

Unread postby Tomcat » Tue Jun 20, 2017 7:49 am

BNSF650 wrote:Very nice work. Cant wait to run on this route. !!*ok*!!


Thanks.

Late afternoon run of empties on the way back to Mitsubishi. Rocksprings Road and tracks cross over the Mojave River.

Screenshot_Cajon_Mojave_34.41311--117.23598_19-40-25.jpg


Kiowa Road grade crossing.

Screenshot_Cajon_Mojave_34.44088--117.20798_19-47-47.jpg


And just a stones throw further along.
Screenshot_Cajon_Mojave_34.43975--117.18845_19-49-42.jpg
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Re: 3 Track Cajon Project

Unread postby ET44C4 » Tue Jun 20, 2017 8:17 am

I think I will thoroughly enjoy running on this route! The amount of detail, time, and energy spent on this route will make it all the more better. Thank you very much for putting this route together and and would like to thank you further more for providing this route as a completely free addition to Train Simulator. This short little comment is not even close to what you deserve for the effort spent on this amazing route. Thank you very much, and I hope the rest of your route building goes well and problem free!

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Re: 3 Track Cajon Project

Unread postby gtrtroger » Tue Jun 20, 2017 8:53 am

Knew there was a reason you were so quiet....smashing job on the bridge!!! Excellent work again.....
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Re: 3 Track Cajon Project

Unread postby Tomcat » Wed Jun 21, 2017 8:21 am

Thanks for the kind words ET44C4. My reward is the enjoyment I get from puttering around in the editor, if others like it so much the better.

gtrtroger wrote:Knew there was a reason you were so quiet....smashing job on the bridge!!! Excellent work again.....


Thank you! The bridge has been in place for months and I just came back to revisit the area after suffering burnout in Phelan. 2 weeks on the Lucerne Valley sub and I'm just about ready to go back to Phelan for a bit. I've been quiet because of 2 funerals in the last week and a half. No need for condolences... One was my brother-in-laws mother who passed at age 91 and by all accounts had a full life, and the second was my neighbors son who was 43 and passed from bile duct cancer... 2 weeks from first symptom to death... gave me pause to do some reflection. Sorry about derailing my own thread with gloomy thoughts, back to Phelan, or Lucerne or maybe someplace else I haven't visited in months.
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Re: 3 Track Cajon Project

Unread postby minerman146 » Wed Jun 21, 2017 7:37 pm

First, as always, your work ... is outstanding. Second, I follow your thread, see the images and read what your experiencing. I cant help but to identify with you. So, as someone with similar experiences I must ask. What is your time commitment? How do you work - the time? Do you have a regimen? How do you grapple with knowing the work that you do can take years? I appreciate the level of fidelity you pursue to reproduce the real thing. It really shows. The expanse of your terrain texturing, for example, blows me away! The level of commitment you have is, well... Let me tell you, its worth it. Its art. Its unique. Its special. This kind of dedication is unusual in the world. It warrants being remarked on!
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Re: 3 Track Cajon Project

Unread postby Tomcat » Thu Jun 22, 2017 8:34 am

minerman146 wrote:First, as always, your work ... is outstanding. Second, I follow your thread, see the images and read what your experiencing. I cant help but to identify with you. So, as someone with similar experiences I must ask. What is your time commitment? How do you work - the time? Do you have a regimen? How do you grapple with knowing the work that you do can take years? I appreciate the level of fidelity you pursue to reproduce the real thing. It really shows. The expanse of your terrain texturing, for example, blows me away! The level of commitment you have is, well... Let me tell you, its worth it. Its art. Its unique. Its special. This kind of dedication is unusual in the world. It warrants being remarked on!



Thanks Minerman... it's good to know I'm not alone.

I started the route in Jan 2015 with the thought of just redoing the run from San Bernardino to Barstow, daylighting the tunnels and adding in the third main. I would have wound up with something much like the Workshop route 'Cajon Pass Modernized'. It quickly became a neccesity, I thought, to add the West Colton Yard and include the Colton-Palmdale Cutoff at least to Phelan since the Cutoff seemed like an afterthought in the original Cajon. I knew I was fooling myself to an extent and would eventually feel compelled to complete the cutoff and add the UP Mojave sub to Mojave which then meant I would feel compelled to add the BNSF Mojave sub as well and then it felt like the right decision to eventually add the Needles sub up to Daggett so I could make it to the UP Yermo yard. These certainly weren't quick decisions, it took a year and a half before I felt I had the right 'reach' for the route and even then I was resisting the addition of the Lucerne Valley sub and the branch line to Black Mountain Quarry, but if I didn't put them in then it would feel as if something was missing and I really hate that feeling. When I see a line branch off of the main route I always wonder where does it lead, what does the next mile look like and the mile after that, and the miles after those - before you know it I convince myself that it must be added because I can't stand not knowing.

I haven't kept a log of how much time I've spent working on the route, my best guess is about 2400 hours so far over 2 1/2 years though I have been taking breaks which probably add up to six months off, most notably the 3 months I was effectively without a computer the last quarter of 2016. That works out to an average of 23 hours per week which helps keep me off the streets wandering around in a retirement fog. I don't really have a set schedule for working on the route, I just do it as the mood strikes which is quite often. I believe you've mentioned in the past that you work in a linear fashion, methodically completeing 1/4 mile after 1/4 mile. I don't have the fortitude to work like that, my approach is very much scattershot because I become very weary working the same neighborhood day after day after day. I feel as if this is an advantage for me because there are many times when I don't know how to proceed to get a believable look in an area so fleshing out some basics and then moving on to another area gives me time to mull over the situation and quite often what I do in one area strikes me as the solution to a problem I was having in another area weeks or months ago.

The order in which I do things is probably close to what many do and the times I do them can be anytime, many times I wake up at 3am and have a 2 or 3 hour burst of energy;

1) Lay down a good hunk of track, for example, the first week on the route I placed the track from Summit to San Bernardino including the A and B yards. I started at Summit because I prefer laying track downhill for some reason.

2) Place roads within 2 or 3 blocks of the tracks, sometimes more if they are visible from the tracks especially if they are perpendicular to the tracks and there is a long line of sight down them and flesh out all overpasses and grade crossings.

3) Ravines, rivers, washes, canals etc.

4) Terrain painting

5) Go for the most dense scenery first and the biggest structures or just as valid for me, the sparse areas that can be filled quickly with asset blocks.

6) Terrain painting

7) 1st round of static trucks, cars, clutter

8) Telephone poles, transmission lines, fencing etc. (so much fencing, my god, someone nuke Hesperia along with a good hunk of the Lucerne Valley)

9) Terrain painting

10) Scattered housing/scenery I find the hardest to do. Dense developements and industrial areas are relatively easy and look proper even without much detail. Scattered houses require much more detail in order to look inhabited.

11) Terrain painting

12) Detail clutter

13) Terrain painting

14) Rip up something I did wrong and start over

15) Lay another large hunk of track and repeat steps 2 through 14

16) Go back to an area I left unfinished and have a good cry.

17) Play Battlefield and shoot sumthin'

18) load/unload points

19) Track markers

1b thru 19b) Beer, brandy, scotch, wine or aspirin as needed. Medicinal purposes only, you understand.

And just to be contrary, mix up the order any way you see fit in order to be working on something you hate the least at that moment.

As far as doing something that takes years, I try not to think about it. I work one acre at a time always thinking that's one less acre when done. It's also motivating to reflect on all the time spent so far and push on so that all that time doesn't seem like it was for naught. One of the best feelings I get is when I'm working one area and I can see an area that I finished months ago come into view.
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Re: 3 Track Cajon Project

Unread postby buzz456 » Thu Jun 22, 2017 9:13 am

This sounds painfully familiar and Walter had most of the track laid before I ever touched anything. I remember back when I was working on the town of Lafayette on the Lafayette route thinking every day "Am I ever going to finish this?" I kept asking Bob if I could do a little section elsewhere for a break. He always gave me something else to do until I was ready for more on the town. Now when I'm going nuts l go paint something to get the cobwebs out.

Anyway this looks great so far. Stay strong. Make sure you're still having fun. !*salute*!
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