WIP - CSX SD70M Pack

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Re: WIP - CSX SD70M Pack

Unread postby JM1261 » Fri Sep 02, 2016 6:08 am

Overshoe wrote:Excellent work! My favorite (just because its different )


Nice! That one is probably my favorite too *!!thnx!!*
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Re: WIP - CSX SD70M Pack

Unread postby JM1261 » Sun Sep 04, 2016 7:25 am

These are out in the file library.

And of course, I got a low rating on them by somebody but I have yet to get a PM explaining why. Either people can't read or I need to set up an email dedicated to getting fix it lists. So frustrating. **!!bang!!**
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Re: WIP - CSX SD70M Pack

Unread postby JohnS » Sun Sep 04, 2016 7:29 am

Don't take it personally. It's probably a youngster mad at his mommy for not making his favorite dinner. Plus, like you said, following the directions is crucial.
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Re: WIP - CSX SD70M Pack

Unread postby JM1261 » Sun Sep 04, 2016 7:31 am

JohnS wrote:Don't take it personally. It's probably a youngster mad at his mommy for not making his favorite dinner. Plus, like you said, following the directions is crucial.


*!lol!* I'm not taking personally, just upset because I don't know what I can improve yet again. Watch, if I set up an email just for this I won't get anything. *!rolleyes!*
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Re: WIP - CSX SD70M Pack

Unread postby JohnS » Sun Sep 04, 2016 7:36 am

JM1261 wrote:
JohnS wrote:Don't take it personally. It's probably a youngster mad at his mommy for not making his favorite dinner. Plus, like you said, following the directions is crucial.


*!lol!* I'm not taking personally, just upset because I don't know what I can improve yet again. Watch, if I set up an email just for this I won't get anything. *!rolleyes!*


Since I didn't get this yet and only looking at the pictures I can offer some insight. The paint colors look dead on the only thing I would nit pick is that all the seams (door edges, battery boxes, louvers) seem to blend in. By making them a few shades darker should make it really pop. Like I said, nit picking, wouldn't stop me from downloading and giving you a positive review for your time and effort put into. Very well done.
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Re: WIP - CSX SD70M Pack

Unread postby JM1261 » Sun Sep 04, 2016 8:06 am

JohnS wrote:Since I didn't get this yet and only looking at the pictures I can offer some insight. The paint colors look dead on the only thing I would nit pick is that all the seams (door edges, battery boxes, louvers) seem to blend in. By making them a few shades darker should make it really pop. Like I said, nit picking, wouldn't stop me from downloading and giving you a positive review for your time and effort put into. Very well done.


Thank you! This is exactly what I'm looking for. !!*ok*!! I took another look at the skins myself (as if I had just downloaded them for the first time), and I saw a few more things that stood out other than what you mentioned. Looks like I'll have to have another go at these shortly.
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Re: WIP - CSX SD70M Pack

Unread postby JohnS » Sun Sep 04, 2016 8:10 am

JM1261 wrote:Thank you! This is exactly what I'm looking for. !!*ok*!! I took another look at the skins myself (as if I had just downloaded them for the first time), and I saw a few more things that stood out other than what you mentioned. Looks like I'll have to have another go at these shortly.


No problem. I have started repainting some stuff too. It's a lot different than I remember. Keep it up and never stop learning! !*cheers*!
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Re: WIP - CSX SD70M Pack

Unread postby JM1261 » Mon Sep 05, 2016 11:15 am

JohnS wrote:No problem. I have started repainting some stuff too. It's a lot different than I remember. Keep it up and never stop learning! !*cheers*!


Thanks! I'm eager to see your stuff. *!greengrin!*

Based on feedback, I have decided to revisit these locomotives in order to ensure that they are good quality. Here's a list of what has been done/changed.

CSX SD70M Pack Fix List:
Added missing decals.
Added texture clarification (basically I made the doors stand out)
Completely redid CSX YN3B livery*
Redone tinted windows to match prototype*

* indicates things that have not been finished or started.

If you all have any more suggestions about what I should fix/revisit, please say so.

Screenshot_Miami - West Palm Beach_25.86279--80.25958_18-01-13.jpg
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Re: WIP - CSX SD70M Pack

Unread postby 7FDL16 » Tue Sep 06, 2016 10:27 am

really love your work Jason :)
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Re: WIP - CSX SD70M Pack

Unread postby JM1261 » Tue Sep 06, 2016 11:15 am

7FDL16 wrote:really love your work Jason :)


Thank you! :D I really appreciate it.

Since CSX's SD70Ms are typically confined to Florida's Bone Valley, would anyone be interested in having a few CSX Ortner hoppers as a bonus in this update?
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Re: WIP - CSX SD70M Pack

Unread postby NStrains » Tue Sep 06, 2016 2:31 pm

!!*ok*!! !!*ok*!!
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Re: WIP - CSX SD70M Pack

Unread postby imnew » Tue Sep 06, 2016 2:56 pm

!!*ok*!!
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Re: WIP - CSX SD70M Pack

Unread postby ZekTheKid » Tue Sep 06, 2016 2:59 pm

Oh ok, I see where you're going. !*YAAA*! *!!thnx!!*
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Re: WIP - CSX SD70M Pack

Unread postby JM1261 » Sat Sep 10, 2016 1:46 pm

Here are the fixed texture files:

https://drive.google.com/open?id=0BxnQr ... Ud0TEEzV0U

I'll get to the Ortner hoppers soon.
Last edited by JM1261 on Sat Sep 10, 2016 3:04 pm, edited 1 time in total.
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Re: WIP - CSX SD70M Pack

Unread postby NStrains » Sat Sep 10, 2016 2:51 pm

JM1261 wrote:Here are the fixed texture files:

https://drive.google.com/open?id=0BxnQr ... TI1el9XWnM

I'll get to the Ortner hoppers soon.

Hey JM, just a heads up because I know someone will get confused... In your readme, it says to place the files into the Engine folder. Where it should read place into the Texture folder within the Engine folder. !!*ok*!!
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