(W.I.P) ALCo RS-3

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Re: (W.I.P) ALCo RS-3

Unread postby ryan9550 » Sat Jan 15, 2022 5:06 pm

I've updated the non-EMD rebuilt Chop Noses to the current version of the RS-3:

The new version
ALCo RS-3m Chop Nose V2 1.1.jpg


The old version
ALCo RS-3m Chop Nose Render #1.jpg


The fictional chop nose:

New
ALCo RS-3m Chop Nose V2 1.2.jpg


Old
ALCo RS-3m Newer RS Nose Render #1.jpg


The old versions are from 2016

Thanks for Reading!!
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Re: (W.I.P) ALCo RS-3

Unread postby DieselMatt75 » Sun Jan 16, 2022 11:05 am

Awesome work!
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Re: (W.I.P) ALCo RS-3

Unread postby Mikeov1985 » Sun Jan 16, 2022 8:25 pm

Looking Great! !!*ok*!!
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Re: (W.I.P) ALCo RS-3

Unread postby mindenjohn » Mon Jan 17, 2022 7:10 am

Will be very welcome, looks great.
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Re: (W.I.P) ALCo RS-3

Unread postby ryan9550 » Fri Jan 28, 2022 8:17 pm

This is just a post showing the differences of the three Phase 1 variations: Phase's 1, 1a & 1b

ALCo RS-3 V2 (Phase 1).jpg


ALCo RS-3 V2 (Phase 1a).jpg


ALCo RS-3 V2 (Phase 1b).jpg


The main differences between Phases 1 & 1a is the engine access doors not having louvers on Phase 1. The only difference between Phases 1a & 1b are the vertical louvers on the battery boxes on Phases 1 & 1a, while 1b has horizontal louvers.

All three were originally built with the GE RD3 Turbo. That's the reason for the exhaust stack being oriented lengthwise on the body. Phase 1b's were also built with ALCO 510 Water-Cooled Turbo-Supercharger, which had the crosswise stack. I believe all three eventually had their exhaust stacks changed to be oriented crosswise after 9/54 (to reflect the upgrade to the ALCO 510 Water-Cooled Turbo-Supercharger), which I'll also include.

ALCo RS-3 V2 5.1.jpg
ALCo RS-3 V2 5.2.jpg


Thanks for Reading!!
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Reply

Unread postby Hajmola » Thu Feb 03, 2022 12:41 pm

Making it since 2016, how more years to finish it?
!*roll-laugh*!
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Re: (W.I.P) ALCo RS-3

Unread postby goddrauG » Thu Feb 03, 2022 4:20 pm

We can't focus everything we do towards building stuff for Train Simulator.

These things take time, and life definitely hops in the way on more than one occasion. Patience is key.
sreehC,
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Re: (W.I.P) ALCo RS-3

Unread postby mindenjohn » Thu Feb 03, 2022 8:29 pm

Good things are worth waiting for, great things take a little longer.
John

I've a good memory for whatever I can remember!
If you wait for perfection you will never do anything but it doesn’t stop you wanting it.
Age doesn’t stop you, it just slows you down.
If you only learn one thing in life - learn to think how your actions and words affect others BEFORE doing or saying.
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Re: Reply

Unread postby ryan9550 » Thu Feb 03, 2022 10:17 pm

Hajmola wrote:Making it since 2016, how more years to finish it?
!*roll-laugh*!

Excuse me, but I don't see you going through the process of making something for this game without any prior knowledge of how to do it.

The past 5 & 1/2 years have been filled with: practically minimal modeling skills, improving those skills slowly over those years, doing TONS of research, figuring out how to get things into the game, redoing parts of the models multiple times & completely redoing the models to be more accurate, general life things, taking breaks from modeling, getting burnt out multiple times on this project, and working on other projects.

So please go and look through the 17 pages of this project that shows my progress from being a novice to being able to get things into the game and where I am now with my modelling skills.

I may have gone overboard with the sheer amount of variations that I'm working on, but a project of this size takes a lot of work to accomplish; especially since there's still a lot I need to work out when it comes to texturing, animation and scripting.

So please take all of this into consideration before making a joke about the amount of time it's taking me to finish this project.

Thanks for Reading...
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Re: Reply

Unread postby Chacal » Thu Feb 03, 2022 10:34 pm

Hajmola wrote:Making it since 2016, how more years to finish it?
!*roll-laugh*!


Was that supposed to be funny?
I see nothing in your long history of 12 posts that says you can have an informed opinion on engine building.
Over the hill and gathering speed
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Re: Reply

Unread postby mindenjohn » Fri Feb 04, 2022 5:10 am

Hajmola wrote:Making it since 2016, how more years to finish it?
!*roll-laugh*!

That is an insult.
Ryan9550 has done and is doing a remarkable job and I thank him for it.
John

I've a good memory for whatever I can remember!
If you wait for perfection you will never do anything but it doesn’t stop you wanting it.
Age doesn’t stop you, it just slows you down.
If you only learn one thing in life - learn to think how your actions and words affect others BEFORE doing or saying.
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Re: Reply

Unread postby ryan9550 » Fri Feb 04, 2022 9:49 pm

mindenjohn wrote:
Hajmola wrote:Making it since 2016, how more years to finish it?
!*roll-laugh*!

That is an insult.
Ryan9550 has done and is doing a remarkable job and I thank him for it.

mindenjohn wrote:Good things are worth waiting for, great things take a little longer.

goddrauG wrote:We can't focus everything we do towards building stuff for Train Simulator.

These things take time, and life definitely hops in the way on more than one occasion. Patience is key.


Thank you!
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Re: (W.I.P) ALCo RS-3

Unread postby goddrauG » Sat Feb 05, 2022 11:45 am

To sort of steer us back towards the topic here...

I understand chopping the nose of a locomotive was done to improve visibility, but were there any drawbacks in doing so? Seems to me like it would be wise to simply keep them chopped from the factory floor altogether. I ask in the sense of the RS3 since I've seen a good few of them like this (or I just spend too much time looking at the Lamoille Valley's locos)
sreehC,
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Re: (W.I.P) ALCo RS-3

Unread postby mindenjohn » Sat Feb 05, 2022 11:56 am

Steam generators were often fitted from new in the short hood in the days of passenger steam heat trains. When passenger services diminished the need for steam heat reduced and main steam generators were removed. The fashion for long hood forward changed and when engines were converted to short hood forward, the short hood being redundant for its original purpose, some locos received chopped noses Alcos RS series and EMD GPs. New locos started to be delivered with "chop" noses, GP30 onwards and Alco Century series plus most GE although UP had some high hood SHF U25B. N&W and Southern were long time LHF operators with High hoods as standing orders.
John

I've a good memory for whatever I can remember!
If you wait for perfection you will never do anything but it doesn’t stop you wanting it.
Age doesn’t stop you, it just slows you down.
If you only learn one thing in life - learn to think how your actions and words affect others BEFORE doing or saying.
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Re: (W.I.P) ALCo RS-3

Unread postby ryan9550 » Sat Feb 05, 2022 12:11 pm

goddrauG wrote:To sort of steer us back towards the topic here...

I understand chopping the nose of a locomotive was done to improve visibility, but were there any drawbacks in doing so? Seems to me like it would be wise to simply keep them chopped from the factory floor altogether. I ask in the sense of the RS3 since I've seen a good few of them like this (or I just spend too much time looking at the Lamoille Valley's locos)

The only drawbacks I can think of are the cost of doing it and maybe less crash protection.
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