NStrains wrote:One thing I remember not liking about the original Cajon Pass is that the industries in Hesperia, Victorville and Oro Grande weren't completely built out. Any possibility you are doing that?
I'm excited to see this coming along. I don't remember seeing though, did you add super elevation?
There is super elevation throughout on the mainlines. On the Mojave sub the curves are very gentle so you may not even notice but it is there. In the spirit of full disclosure, there are several curves on the Cajon sub where I had to fight the dreaded kink between curve and straight and truthfully, the kink won in some of those fights, so there are curves where one or all mains are not super elevated. I hope to rectify this is the future if it is at all possible but probably not before the beta is out.
Many areas in the original Cajon had incomplete track, for example Cargill was not represented at all (Just the elevators but no sidings) and Thorn was just a shadow of what's actually there. Oro Grande had half the track missing and several other areas were only partially, or not at all, represented. My goal is to put in all the track that is actually there and have all the industries represented to expand the operational potential for scenario authors. I would agree that this was a missed opportunity in the original and far more 'local' runs will be possible in my version. I had planned to have the Lucerne sub in before the beta but that is now on a back burner since I decided to finish all the track on the Mojave sub first. I don't remember what the Lucerne is exactly, maybe 22 miles and that is all at 20mph just to get to Cushenbury. I expect that zero people would be interested in running that sub but I will probably, eventually put that in because I'm just plain crazy in that way.
Over the next couple of weeks I'll be putting up more #9 views of track work in these areas so you can see what industries are there to be serviced. If you, or anyone else, notice anything I've missed then please give me a shout and I'll get to work on correcting whatever I may have missed or gotten wrong.
Download the PRB from page 51 of the Powder River Basin thread.