minerman146 wrote:Boosted,
What your doing just with the ground textures is very impressive. Variety, placement and care is what I see. Your tilting the grass assets to get them to conform to the slope as well. Such good stuff here to see. I saw this post this morning and I immediately, spruced up a "bare" area of my own in your honor. What your doing is not super detail it ...it is super "nature", such smooth transitions between textures, I can tell your painting on the ground.
Love it!
MM
Thank you Miner! You are too kind. I sometimes get carried away trying to get each asset on just the 'right' angle, offset, or scale, when most would never spot if a corner of grass or bush was 'floating'. When it comes time for the beta release I just hope that it all passes the 'eye test'!
Ericmopar wrote:I know from experience, that what Boosted is doing, takes a lot more hours, but in the end it's worth it.
You're absolutely right Eric. When I started on the scenery I used to 'rush' areas just trying to get more miles complete, only to revisit them later to get them up to the standard of the rest of the route. Its slow and steady for me now. Your Donner Redux was a great source of inspiration, and techniques for me!
Progress in the Sacramento River canyon has reached the area near the former siding site of Small. Below is the 'before' picture of what will be the SP's 16th crossing of the Sacramento River. I hope to have this area complete by the weekend.