bpetit wrote:How many polys does it have?
Hi,
POLYGONS:
Interior: 10,652
Exterior: 14,637
TRIANGLES:
Interior: 20,511
Exterior: 20,660
Triangle counts, as you know, are a far more important number to pay attention to, in regard to what the CPU needs to display in a frame of animation.
Also, the triangle count will go up an additional 750 to 1000 for the cab, because I will have to include portions of the exterior model that can be seen from the cab, when you are in the cab view.
So, overall, you can see that the model is very much optimized for average speed pc systems. Shouldnt be too taxing on your rig, if (like me) you dont have a mid, or high end pc.
Best,
Rich