by ABStudios » Fri Jan 29, 2021 10:35 pm
The reason why I chose to go the random generation route is to reduce the list while in Scenario Editor. Instead of having hundreds of maxi-stacks with the same containers, I just made the A,B,C units with randomly generated containers per railroad. This greatly reduces
I am probably going to redo the container generation. This way highly used containers like JB Hunt or Hub Group will generate more often than less used ones like amazon prime. Something like this:
Total Container possibilities: 50
Cont01: 35% of the time
Cont02: 20% of the time
Cont03: 15% of the time
Cont04: 10% of the time
Cont05: 10% of the time
Cont06: 5%...
Cont07: 3%...
Cont08: 2%...
Just an idea
I will also add, the containers are script controlled AND child objects. The well cars are technically empty. I just added the containers (and trailers for spine cars) in the "container" section in the BPE.