CP rail and CN Cylindrical Hoppers

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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Wed Jul 08, 2015 7:13 pm

merciless245 wrote:Good thing is you only need to do one side! *!lol!*


I Know I have to do only one side, but there is one crucial thing that will kick me in the pants, the numbers! I have figure out how to get two different color numbers in autonumbering to work, although I could just paint on the numbers.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Thu Jul 09, 2015 7:42 pm

Updating and I am partnering with Micheal on this, I will be doing the main textures along with Futura white numbers, and Micheal will be editing the autonumbering to match the images.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Fri Jul 10, 2015 3:32 pm

I have completed the texture file and will be sending it to Micheal for application to a newly created model.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby imnew » Sat Jul 11, 2015 5:08 am

Looking forward to it! !!*ok*!!
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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Thu Aug 20, 2015 11:54 pm

hey guys I have done some tweaking to the layout and the car looks almost identical to the real thing. Here is a teaser to show the car in the game.

Screenshot_North Eastern - PA Div_40.19138--80.13960_12-04-13.jpg
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Re: CP rail and CN Cylindrical Hoppers

Unread postby emdsd90mac » Fri Aug 21, 2015 7:07 am

Wow! Those look really good!
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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Fri Aug 21, 2015 11:40 am

emdsd90mac wrote:Wow! Those look really good!


Thanks emdsd90mac! I have some tweaking to do still then I can send the finalized skin to Micheal for the Autonumbering to be adjusted to the actual car's number locations, and that maybe two cars in the image but it's actually the same car. I place two side by side with the opposite sides showing to show off the two different sides.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby OpenRailer90 » Fri Aug 21, 2015 12:44 pm

They look awesome, ideal for the Canadian Mtn Passes route! We need some AC4400CWs for the route that's missing.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Fri Aug 21, 2015 1:36 pm

I finally Completed the Skin! its all lining up perfectly! I'll be sending you the new skin and car shortly Micheal. Here is a shot of the finished painting!

Screenshot_North Eastern - PA Div_40.19141--80.13962_12-13-20.jpg


This is as close as I can get to the actual car, the layout has limitations which do not allow me to do the different sides for the base of the car just under the cylinder.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby Alatreus » Fri Aug 21, 2015 5:16 pm

Those looks awesome, the rainbow car looks great.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Fri Aug 21, 2015 5:38 pm

Alatreus wrote:Those looks awesome, the rainbow car looks great.


Thanks for the supportive comments guys! This was a challenge to get it right, then I realized that the white logo was in fact offset to the edge. This allowed me to correct the colours and line up the colours on the side with the side of the chutes.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby Alatreus » Sat Aug 22, 2015 9:00 pm

CPRailfan34 wrote:
Alatreus wrote:Those looks awesome, the rainbow car looks great.


Thanks for the supportive comments guys! This was a challenge to get it right, then I realized that the white logo was in fact offset to the edge. This allowed me to correct the colours and line up the colours on the side with the side of the chutes.


Your welcome
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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Thu Aug 27, 2015 10:37 pm

Micheal is in the process of applying the Autonumbering to the car, it will be a few more days before it is ready to be released. When I get the finished product I will add it to the pack and have it ready for release soon. I will post updates as I get notice from Micheal. Thanks for the patience, the Autonumbering process takes a while as I have been informed by Micheal that it will not be an easy process.

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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Sun Feb 14, 2016 10:15 pm

Sorry for no updates on the CP and CN hoppers I am in the process of moving to a new place and at the same time upgrading to a mobile workstation style laptop. I have uninstalled railworks temporarily for now till I can get settled into my new place and get my computer all set up.
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Re: CP rail and CN Cylindrical Hoppers

Unread postby CPRailfan34 » Sun Sep 30, 2018 12:58 am

Hi Guys just an update, no progress has been made on this now ghostware pack because of of technical issues. I still haven’t got a new computer to work with, and to make things worse steam dropped its support for Vista. So looks like it will be a while before I can complete this pack, and i’d like to apologize for letting the hype die on this pack. I’d Like to get better CPRail text for my cp liveries as the others are copied pixels.I admit that it doesn’t look good. !!**sorry**!!
Once I get my new computer, I will finish the liveries as soon as I possibly can. Don’t worry micheal I will adjust the font back over where it once was, even though it won’t look prototypically correct. This will help you out.
Cheers,
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