minerman146 wrote:It is the time and care that make this work beautiful. The game is not the limiter, it was always about the skill of the artist.
The ground covering here is just meticulous!
While it does take a lot of time to do, the game is quite limiting unfortunately. I have to try to figure out ways to get around it's limitations while still being able to provide the level of detail that I want to get into the route, and my worry is that at some point the engine will just give up with the amount of assets I've crammed into the route. I still have a long way to go and I haven't even started placing trackside objects yet...
Once I get the area between the 2 towns mostly flushed out for distant objects I'll probably release it as is and keep going from there, that way if I lose it there's still something available to you guys to drive on that looks semi-decent.