New Modern Traffic Lights

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New Modern Traffic Lights

Unread postby amtrack505 » Tue Jun 16, 2015 10:48 pm

Hello everyone!
I would like to share my new project
Traffic lights
And very customizable ones too!
Here take a peak *!!wink!!*
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Re: New Modern Traffic Lights

Unread postby amtrack505 » Tue Jun 16, 2015 10:50 pm

Also with flashing lights and doghouses!
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Re: New Modern Traffic Lights

Unread postby CPRailfan34 » Tue Jun 16, 2015 10:51 pm

Welcome back to the forums! Those look like nice traffic lights! Did you like my CP conversions of your cars? I added my own repaint to make the pack my own.
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Re: New Modern Traffic Lights

Unread postby amtrack505 » Tue Jun 16, 2015 10:52 pm

@CPRailfan I like them, they needed some conversions good job!



Now there are poles to go with these
A bunch of poles
But I need some help from the community!
The poles will disappear when in view if they are looked at with a certain angle
I am using Blender to export the poles with
Could someone help me with this problem it would help a lot!
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Re: New Modern Traffic Lights

Unread postby raptorengineer » Wed Jun 17, 2015 12:22 am

nice work. will you be doing streetlights too or no?
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Re: New Modern Traffic Lights

Unread postby BoostedFridge » Wed Jun 17, 2015 12:50 am

Very nice work!
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Re: New Modern Traffic Lights

Unread postby CPRailfan34 » Wed Jun 17, 2015 1:13 am

@Amtrack505 yeah they look good as CP cars, plus it was a simple lettering job, I didn't want to copy the pack exactly so I added the CN car to the mix. Thanks and of course I gave you credit for the main repaint liveries. All I did was re letter them into CP assigned cars.
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Re: New Modern Traffic Lights

Unread postby danpmeyer » Wed Jun 17, 2015 8:20 am

Some questions about the poles. Are they flat or a cylinder? Textured flat faces are invisible from the side opposite the normal. If they are cylinders, where is the origin set for the object? Also what is the LOD range number? 1_0100_polename, 1_1000_polename? Both the origin and lod range affect distance and viewing angle. If the origin is off the screen, you may not be able to see the pole. PM me and maybe we can look at the .blend file...
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Re: New Modern Traffic Lights

Unread postby amtrack505 » Wed Jun 17, 2015 11:36 am

@danpmeyer
Check your PM
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Re: New Modern Traffic Lights

Unread postby Bananarama » Wed Jun 17, 2015 11:15 pm

amtrack505 wrote:The poles will disappear when in view if they are looked at with a certain angle

Place a small textured triangle below ground (part of the main object, not a child), equal to the height.

For example, if the pole is 30' (9.144m), then place the triangle at -30' (-9.144).

:D
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Re: New Modern Traffic Lights

Unread postby danpmeyer » Thu Jun 18, 2015 7:47 am

Hack,

Any reason behind that? (not questioning that it will work, mind you, just looking to see why) Does it trick RW into thinking the object is bigger? I've had issues where the origin goes off-screen and the object dosen't get drawn then. It the "hidden" part a work-around?

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Re: New Modern Traffic Lights

Unread postby amtrack505 » Thu Jun 18, 2015 2:36 pm

Well putting the triangle at the bottom worked for the poles that only go straight up and down
But the poles that have a overhead extension still disappear when you look away from the base.

Any help on that hack?

Here is a teaser of the straight up and down poles
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Re: New Modern Traffic Lights

Unread postby Bananarama » Fri Jun 19, 2015 8:46 pm

amtrack505 wrote:But the poles that have a overhead extension still disappear when you look away from the base.

If the item is larger than the width of the pole, you'll need to extend the points of the triangle to match the width of the main object. The problem is with the vol_sphere parameter in the exported file, which was also a problem in MSTS (another Kuju product).
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Re: New Modern Traffic Lights

Unread postby amtrack505 » Mon Jun 22, 2015 7:54 pm

All of the poles are created and textured
Poles that have lamps on them will light up the road in the night (as seen in photos)

There are 13 total different poles
Standard small poles 8ft. 10ft, 12ft, 15ft
Overhead poles
12ft, 25ft, 25ft(Luminaire), 45ft, 45ft(Luminaire), 65ft, 65ft(Luminaire)
Light Poles
15ft, 15ft(Bracket)
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Re: New Modern Traffic Lights

Unread postby amtrack505 » Thu Jun 25, 2015 7:10 pm

Ladies and gentlemen the Modern Traffic lights are now in the testing stage and are nearing release
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