Overall, an incredible addition to the US routes available
It may be small but it seems like it has plenty of interesting things to do, and won't get boring. Personally, I could go back and forth all day dragging empty and full log cars between the two cities. Thank you very very much for all of your work on this.Since it is a beta, I figured I should note the few things that I did notice were wrong:
1) Not sure if it's just me, but the SW900s (downloaded from the file library here at Railworks America) are missing two things: brake sounds and number textures. There are no sounds whatsoever for the brakes (no air noises, no squealing, etc) but all other engine noises sound fine. As for the number textures, anywhere that a number is supposed to appear (side of the cab, on the front and rear light) I get a "Missing Texture" logo.
2) A few floating trees, as somebody else mentioned. Not anything graphically weird, just a few here and there that seem to have been placed on a hill, so its understandable that a few could be missed and don't perfectly touch the ground.
And thats it. Everything else looks amazing. I did notice the ends of some of the wyes weren't forested, but I don't know the area at all so maybe that's just how it is.
Thank you again!!


). I think the numbers were caused by still being aliased to my GN repaint.
Could you possibly narrow down the locations of them? Like, for example, "east of the girder bridge"? That'd help me a lot.


). As it is right now, I like to play the route in freeroam, and I'd love to be able to shuffle back and forth between the two cities loading and unloading, but I can't really do that right now.