spartantrain32 wrote:excited to see the sidewalks. Game has a lack of proper roads/sidewalks imo
Hopefully these don't disappoint; I've tried to go for a varied selection. Left to right: pavers, herringbone stone, cobblestone, asphalt, brick, concrete.

I'm also doing a set of stretchy asset cubes with these same textures so you can fill weird gaps, make plazas, do parking lots, etc.
buzz456 wrote:I've been using the SR roads on the route I'm building. If you get these done it would be great and I'll switch over in a New York minute.
The one thing you'll have to be a little careful of is that these aren't perfect 1:1 replacements. I've gone for "Wide" and "Narrow" versions of the roads, both without sidewalks, over the SR "Urban" and "Rural" styles. Sidewalks will have to be re-added by hand if you do a blanket swap. It's pretty easy with the offset tool (4.5 - 5.0 m is about right for the wide versions), but it's still something to be mindful of. When I get around to putting together the manual together I'll have a more complete list of tips and tricks for using these.
Matt J.