Trash Decals for Route Builders

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Re: Trash Decals for Route Builders

Unread postby tagsdm » Sun Oct 22, 2017 3:44 pm

I'll keep dinkin' around with them, Steve. I have tried adjusting the Height qualities in the *.bin files, to no avail. Careful positioning has been the best way to avoid the effect. We'll see how it goes.

Best,
tagsdm
tagsdm
 
Posts: 206
Joined: Thu Oct 22, 2015 1:41 pm

Re: Trash Decals for Route Builders

Unread postby elkwharton » Mon Feb 18, 2019 10:15 pm

Hi,
I really like the look of your trash decals. I also have a quick question for you as you are the first person I've seen on here that is doing anything with decals. I am trying to make some decals using the blueprint editor of black top and concrete to use for parking areas around factories etc. I have actually gotten them to show in the game except all of the textures have some kind of weird border around them, that I can't figure out how to get rid of. Do you possibly know what is happening and if so could you enlighten me. Thanks and sorry for posting this question on your decal entry but I couldn't find help anywhere else.

Sincerely,
Elk Wharton
elkwharton
 

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