Neuville & Williamsburg R.R. WIP

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Re: Neuville & Williamsburg R.R. WIP

Unread postby CSXK921 » Sun Nov 16, 2014 1:12 pm

very neat route! Will definitely be following this one closely! !!*ok*!!
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Re: Neuville & Williamsburg R.R. WIP

Unread postby JohnTrainHead » Sun Nov 16, 2014 1:37 pm

Looks good even without scenery! !!*ok*!!
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Re: Neuville & Williamsburg R.R. WIP

Unread postby JohnTrainHead » Sun Nov 16, 2014 4:22 pm

AirCoaster wrote:Thanks for the replies guys.

JohnTrainHead wrote:Looks good even without scenery! !!*ok*!!


WAIT !*don-know!* !! what is considered scenery, I need to know as Neuville yard has partial scenery assets being used at the end of the video and in the static image. I guess everyone has their own opinion as to what scenery consists of.

As things sit now, I often find myself just fiddling around in the yard at Neuville making up trains and running the short distance to Taylor or Grove to either pickup or drop off cars to and from the yard at Neuville. Gee, ya can't get much done on scenery when you're having fun with steam. *!lol!* Yesterday I found out I didn't have anything but summer for environment, so I had to remake the route by recreating new folders using the Penn Coal template then copying the old folders to the new route folders without using the old route properties xml. I have to admit, Autumn really isn't as nice as in real life, but now I have winter.


!!**sorry**!! No, I was talking about the first part of the video you posted a link to where the only things on the route were the track and mountains. The scenery in the above screenshot looks finished. !!*ok*!!
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Re: Neuville & Williamsburg R.R. WIP

Unread postby JohnTrainHead » Sun Nov 16, 2014 6:09 pm

AirCoaster wrote:
JohnTrainHead wrote:!!**sorry**!! No, I was talking about the first part of the video you posted a link to where the only things on the route were the track and mountains. The scenery in the above screenshot looks finished. !!*ok*!!


Ah ha, you didn't watch the whole video, did you? The whole 7:20 minutes, sometimes you just have to slow down and smell the coffee to get the whole picture. *!lol!*


Well I actually watched more than a few seconds today, and the route looks very nice!
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Re: Neuville & Williamsburg R.R. WIP

Unread postby jpetersjr » Wed Dec 03, 2014 5:01 pm

Scenery is whatever you find on the route that is static, it can consist of anything and whatever you want, just as long as it doesn't actually drive or run down the tracks.


I have to admit, I don't know much about route building since I never had the patience to actually build a route.
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Re: Neuville & Williamsburg R.R. WIP

Unread postby DrewG » Thu Dec 11, 2014 8:46 am

That's looking awesome!
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Re: Neuville & Williamsburg R.R. WIP

Unread postby jwtheiv » Thu Dec 11, 2014 10:45 am

What is the asset list going to look like for this out of curiosity?
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Re: Neuville & Williamsburg R.R. WIP

Unread postby Chacal » Thu Dec 11, 2014 11:14 am

You definitely have a talent for route building.
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Re: Neuville & Williamsburg R.R. WIP

Unread postby jwtheiv » Thu Dec 11, 2014 2:28 pm

Basically if you end up releasing it, just curious as to what routes are going to be a pre-req. So it looks like a few payware routes will be required to run.
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Re: Neuville & Williamsburg R.R. WIP

Unread postby Overshoe » Thu Dec 11, 2014 7:38 pm

jwtheiv wrote:Basically if you end up releasing it, just curious as to what routes are going to be a pre-req. So it looks like a few payware routes will be required to run.


It is probably too early to create a list of routes involved, but I think it is safe to say that if you only have 1 or 2 US routes, you might not see much on the N&W. This is John's first route so in many ways it is an experiment and it will be a while before its finished. Some routes you will need for sure: Horseshoe Curve, Ohio Steel, Portland Terminal, Stevens Pass and Western Lines of Scotland. That is not a complete list, so your suggestion of "a few payware routes" is accurate.

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