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BigBoy Performance Upgrade

Unread postPosted: Fri Jun 01, 2012 1:06 pm
by bpetit
What this does:
-Increases Power and Tractive Effort.
-Changed Water level in the tender to 22000 gallons.
-Changed Dry,Wet,and Snow Traction.
-Weight Increase on front and back frames.
-Increased Firing Rate or Stoking rather.
-Speed increased to 80mph.

Download Here: http://railworksamerica.com/FileLibrary ... ce_Upgrade

For those who can't open a zip file, I have included the readme here as well.

Don't forget to backup the files you are going to replace with the new ones.

1. Drop BB_Simulation where you have installed the BigBoy: C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\IHH\Big Boy\RailVehicles\Steam\BigBoy\Default\Simulation

If it asks to overwrite, click yes.

2. Now locate your BB_frontframes and Rearframes. Place them in the Engine folder: (C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\IHH\Big Boy\RailVehicles\Steam\BigBoy\Default\Engine)

If it asks to overwrite, click yes.

3. Locate your BB_Tender_Coal file and place it in: C:\Program Files (x86)\Steam\steamapps\common\railworks\Assets\IHH\Big Boy\RailVehicles\Steam\BigBoy\Default\Tender

If it asks to overwrite, click yes.

4. Start Railworks
- Replace the old BigBoy tender with the new one to get the correct water in the tender

Special Thanks to Buzz456 and XDriver for testing it out.

Also any feedback is welcome.

Re: BigBoy Performance Upgrade

Unread postPosted: Fri Jun 01, 2012 5:23 pm
by XDriver
It's good to see you're uploading this. !!*ok*!! I can't wait to try the final version. The one I was testing did make a big improvement. I'm running two different versions of the BB plus modified sounds. I have to mod your bins to work with my mods but it all worked out good in the end. I guess we'll see just how many BB fans we might gain with this mod. *!!wink!!*

Re: BigBoy Performance Upgrade

Unread postPosted: Fri Jun 01, 2012 5:47 pm
by harryadkins
Thanks. This is a welcome addition.

Re: BigBoy Performance Upgrade

Unread postPosted: Mon Jun 04, 2012 1:15 pm
by bpetit
So does you guys like it?

Re: BigBoy Performance Upgrade

Unread postPosted: Mon Jun 04, 2012 3:38 pm
by thecanadianrail
bpetit wrote:So does you guys like it?

yup

Re: BigBoy Performance Upgrade

Unread postPosted: Mon Jun 04, 2012 4:54 pm
by XDriver
It works good man! !!*ok*!!
Sorry I didn't thank you earlier. Usually when I don't say anything, that means it's all good. *!!wink!!*

Re: BigBoy Performance Upgrade

Unread postPosted: Tue Jun 05, 2012 1:53 am
by arizonachris
bpetit wrote:So does you guys like it?


Fantastic! Really great work, dude! !!*ok*!! !*salute*!

Re: BigBoy Performance Upgrade

Unread postPosted: Tue Jun 05, 2012 8:00 am
by JackD
bpetit wrote:So does you guys like it?


You bet! Takes the BB from just scenery to a driveable loco. Many thanks for your considerable efforts. !*brav*!

JackD

Re: BigBoy Performance Upgrade

Unread postPosted: Tue Jun 05, 2012 1:52 pm
by Samwolf
4. Start Railworks
- Replace the old BigBoy tender with the new one to get the correct water in the tender



I'm not totally clear what this means, do I need to open the scenario in the editor and delete the old tender and add a new one? I tried swapping with RW tools and it made no difference. !**conf**!

Re: BigBoy Performance Upgrade

Unread postPosted: Tue Jun 05, 2012 8:10 pm
by bpetit
yea you need to go into scenario editor and swap them out.

Re: BigBoy Performance Upgrade

Unread postPosted: Wed Jun 06, 2012 12:29 pm
by j3richard
Hi,
Very good work...what a difference in performance.....would be nice if the view in the cab could be brightened..its to dark.....

The Berkshires and the Northerns by GTRAX could use the performace upgrade too!! (They do have great in-cab views though!)

The Challengers by IHH could use a power upgrade to as well as an in-cab light!

Its a shame to see these beautiful engines struggle with a 7 car consist and get a out of water shutdowns too!!

Your work takes a great deal of effort and is very much appreciated..

Thank you,
Papa

Re: BigBoy Performance Upgrade

Unread postPosted: Fri Jun 08, 2012 10:39 am
by bpetit
I refuse to touch the G-trax engines. I was thinking about the Challenger too so maybe a couple of days working on it.


Edit: Challenger is not going to happen.

Re: BigBoy Performance Upgrade

Unread postPosted: Fri Jun 08, 2012 11:27 am
by NickF
I like the BB fix, but I'm curious about your comment on the G-Trax engines. I was thinking about getting one of them, and wondered what specific problem you see with them before I do.

Re: BigBoy Performance Upgrade

Unread postPosted: Fri Jun 08, 2012 2:01 pm
by JohnM1945
Thanks for this...

Gives an alternative function to the world's biggest paperweight... :D

John M

Re: BigBoy Performance Upgrade

Unread postPosted: Fri Jun 08, 2012 5:32 pm
by bpetit
NickF wrote:I like the BB fix, but I'm curious about your comment on the G-Trax engines. I was thinking about getting one of them, and wondered what specific problem you see with them before I do.



None actually, I feel Rick G. has brought the engines as close to prototypical as you can get.