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Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Mon Feb 15, 2016 7:46 pm
by FanRailer
Enjoy this mod development tutorial:


This is the DTG Feather River Canyon Locomotive Physics Modification pack version 1.0

In order to utilize this freeware physics upgrade, you must have purchased the "Train Simulator: Feather River Canyon Route Add-On" pack available at Steam: http://store.steampowered.com/app/376932/

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics enhancements found in this pack for personal use if you so choose.

This is NOT a mod pack. That full mod pack MAY be available separately from this one (if I deem it necessary to create one).

The purpose of this pack is to adjust the physics performance of the two diesel locomotives that come with the DLC (EMD F7 & GE U30B).

List of general changes; specific changes for each specific locomotive located below:
1. Modified tractive effort and braking effort curves.
2. Modified power ratings @ alternator and @ wheel.
3. Modified fuel capacity.
4. Modified weights.
5. Removed coupler slack.
6. Adjusted rpm range and rate of change.
7. Adjusted locomotive load response times.

Technical specifications:
1. EMD F7 (EMD 567; 1500 THP)
a. Starting tractive effort of 56,500 lbs (251 kN)
b. Continuous tractive effort of 40,000 lbs (178 kN) @ 9.3 mph
c. Dynamic Brake effort of 30,000 lbs (133 kN) @ 25 mph; fade to 0 lbs @ 0.5 mph.
d. Wheel horsepower of 1,350 hp (1,007 kW) @ 20 mph
e. Maximum speed of 65 mph
f. Engine RPM range = 275 - 835
g. RPM change rate (rpm/second) = 35
h. Fuel consumption range (gph)= 3.5 - 93.1
i. Weight = 237,500 lbs (106 imperial tons)
j. Fuel capacity = 1200 gallons
k. Max traction amps = 1500
l. Max brake amps = 600

2. GE U30B (GE 7FDL; 3000 THP)
a. Starting tractive effort of 72,000 lbs (320 kN)
b. Continuous tractive effort of 64,000 lbs (289 kN) @ 10.7 mph
c. Dynamic Brake effort of 40,000 lbs (178 kN) @ 26 mph; extended range sawtooth curve between 26 mph and 8 mph. Fade to 0 lbs @ 0.5 mph.
d. Wheel horsepower of 2,700 hp (1,881 kW) @ 20 mph
e. Maximum speed of 70 mph
f. Engine RPM range = 550 - 1050
g. RPM change rate (rpm/second) = 25
h. Fuel consumption range (gph)= 4 - 155
i. Weight = 287,000 lbs (128.125 imperial tons)
j. Fuel capacity = 1700 gallons
k. Max traction amps = 1800
l. Max brake amps = 900


IMPORTANT; Install Instructions

1. Locate FeatherRiver (C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\FeatherRiver)
2. Open DTG_Feather_River_Canyon_Locomotive_Mod_Pack.rar
3. Drag the file folder from the .rar in step 2 into the directory you opened in step 1.
4. The installation should be complete. Run TS2016 to check.
5. If installation is botched or does not work, to back up to original files, delete the folder from step 3.

Thank you for downloading and installing.
Enjoy =)

Download here: http://www.mediafire.com/download/x1422 ... d_Pack.rar


Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Mon Feb 15, 2016 10:39 pm
by OpenRailer90
I have ported the F7 simulation bin and dcsv files over to other F7 DLC (Kuju, Great Northern, PRR, etc.). Is it possible to modify the bin file to have passenger gearing as with the Empire Builder?

Assuming that the VRC U30B's physics are close to the prototype, I'm interested to know how this set of physics for the DTG U30B will function on the VRC.

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Mon Feb 15, 2016 11:35 pm
by skaliwag66
Thanks for this.

Does anyone know of an appropriate horn replacement for the U30B?

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Tue Feb 16, 2016 12:09 am
by BNSFdude
skaliwag66 wrote:Thanks for this.

Does anyone know of an appropriate horn replacement for the U30B?

M5. The VRC boat has a perfect one.

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Tue Feb 16, 2016 2:11 am
by FanRailer
OpenRailer90 wrote:I have ported the F7 simulation bin and dcsv files over to other F7 DLC (Kuju, Great Northern, PRR, etc.). Is it possible to modify the bin file to have passenger gearing as with the Empire Builder?

Assuming that the VRC U30B's physics are close to the prototype, I'm interested to know how this set of physics for the DTG U30B will function on the VRC.

Anything is possible ;)

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Tue Feb 16, 2016 10:16 am
by skaliwag66
BNSFdude wrote:
skaliwag66 wrote:Thanks for this.

Does anyone know of an appropriate horn replacement for the U30B?

M5. The VRC boat has a perfect one.


ok thanks!

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Tue Feb 16, 2016 10:50 am
by OldProf
Will your installation instructions work if the route's assets are contained within an AP file?

!!det!!

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Tue Feb 16, 2016 11:09 am
by OpenRailer90
OldProf wrote:Will your installation instructions work if the route's assets are contained within an AP file?

!!det!!

They work. The files outside the ap file but in the same folder structure will take prevalence over those inside the AP.

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Tue Feb 16, 2016 12:09 pm
by ssbobz
OpenRailer90 wrote:
OldProf wrote:Will your installation instructions work if the route's assets are contained within an AP file?

!!det!!

They work. The files outside the ap file but in the same folder structure will take prevalence over those inside the AP.


I didn't know that and unpacked the .ap with 7zip, will that still work as well?

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Tue Feb 16, 2016 12:38 pm
by Chacal
yes

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Wed Feb 17, 2016 6:41 pm
by OldProf
OpenRailer90 wrote:
OldProf wrote:Will your installation instructions work if the route's assets are contained within an AP file?

!!det!!

They work. The files outside the ap file but in the same folder structure will take prevalence over those inside the AP.


Thanks. I seldom apply 3rd party modifications, but yours looks interesting and I may give it a try. Too bad that my next file verification will wallpaper it over!

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Wed Feb 17, 2016 6:46 pm
by latimers
I've applied the mod but when I try to run any of the included scenarios I get a "Unable to load file - tracks.bin" error. If I remove the mod's RailVehicles folder, the scenarios start okay. If I put it back, I get the error message. I'm clearing the cache after each change.

Re: Feather River Canyon Locomotive Mod Pack (EMD F7 & GE U30B)

Unread postPosted: Wed Feb 17, 2016 7:06 pm
by OpenRailer90
latimers wrote:I've applied the mod but when I try to run any of the included scenarios I get a "Unable to load file - tracks.bin" error. If I remove the mod's RailVehicles folder, the scenarios start okay. If I put it back, I get the error message. I'm clearing the cache after each change.

Press F2 and cancel and the scenarios will run as normal.