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Sugar Beet Suite

Unread postPosted: Sat Feb 15, 2014 11:40 am
by dick8299
I saw a post some time ago about adding a sugar beet load to a hopper and decided to go a couple of steps further.

I found 16 hoppers specifically designed for sugar beets in MSTS and converted them to RWA with the explicit approval of the original creator David Rowe. I googled images of sugar beet loading facilities and found that they were just simple conveyor arrangements. I constructed one from scratch and also created an unloading pit.

Here are some pictures of the new assets and a movie of them loading and unloading. I expect to have the upload package ready in a few days for inclusion in the file library here.

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Re: Sugar Beet Suite

Unread postPosted: Sat Feb 15, 2014 11:42 am
by artimrj
Thanks Dick, they look real good.

Re: Sugar Beet Suite

Unread postPosted: Sat Feb 15, 2014 12:09 pm
by buzz456
!*brav*! **!!bow!!**

Re: Sugar Beet Suite

Unread postPosted: Sat Feb 15, 2014 12:32 pm
by PapaXpress
So that is what it is! I see one off the 101 as I pass Gilroy and I always wondered what it was. BTW, you nailed it. Great model.

Re: Sugar Beet Suite

Unread postPosted: Sat Feb 15, 2014 12:46 pm
by UPSD70ACe
How about some old so sugar beat cars,the ones with the wooded Side cars.looking good there Dick.

Re: Sugar Beet Suite

Unread postPosted: Sat Feb 15, 2014 3:02 pm
by OldProf
UPSD70ACe wrote:How about some old so sugar beat cars,the ones with the wooded Side cars.looking good there Dick.


I'm really tempted to make a snide comment, but will refrain in the interest of logging more hours on TS2014.

Re: Sugar Beet Suite

Unread postPosted: Sat Feb 15, 2014 3:07 pm
by NSrailfan6130
Yes this was not done by buzz, good thing you edited that lol

Re: Sugar Beet Suite

Unread postPosted: Sat Feb 15, 2014 4:25 pm
by Chacal
That's a great add-on! WIll fit nicely for small road country roads.
Great model too.

Beets me how you do that.