Connellsville to Baltimore

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Re: Connellsville to Baltimore

Unread postby buzz456 » Sun Sep 09, 2012 12:15 pm

Rail simulator US is in Kujo.
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Re: Connellsville to Baltimore

Unread postby Bontempo » Sun Sep 09, 2012 12:34 pm

This is how this is going to work

The two folders i gave you have 2 files eack one is tunnel_track2 and Tunnel_shell

for tunnel track 2
open your railworks dir
asset/kuju/railsimulatorUS/railnetwork/track

copy and paste both tunnel track files into the above track folder

for the two tunnel_shell files we are going to do the same thing but in a different folder

open
asset/toripony/alleghany/railnetwork/track

do the same thing with the two Tunnel_shell files and paste them into the above track folder

DO NOT OVERRIDE FOLDERS

when all is done

under Tool & Doc clear cache

that should do it

hope this helps
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Re: Connellsville to Baltimore

Unread postby fraserm » Sun Sep 09, 2012 1:08 pm

Thanks, Thomas. Everything is as it should be. I copied (merged) the two folders in their correct positions and here are the results:

2012-09-09_00008.jpg

2012-09-09_00009.jpg

2012-09-09_00010.jpg

2012-09-09_00011.jpg

They are all correct. Thanks for your help! *!!thnx!!* *!!thnx!!* *!!thnx!!*

Cheers! !*cheers*!
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Re: Connellsville to Baltimore

Unread postby Bontempo » Sun Sep 09, 2012 2:10 pm

good
glad that we got it fixed for you
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Re: Connellsville to Baltimore

Unread postby _o_OOOO_oo-Kanawha » Sun Sep 09, 2012 3:16 pm

Thomas, yes, your updated and corrected files removed my SBHH too! Still some assets missing but the black ES44 is now safely cruising east past that fatal spot between MP 237 and 236.

Haven't come across the "milk bottles" yet, but since your route is so large and detailed I doubt I will ever "miss" the missing assets.
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Re: Connellsville to Baltimore

Unread postby Bontempo » Sun Sep 09, 2012 4:35 pm

Tell me about it

I run RW_Tools and it tells me it's missing (decals) They were all deleted
two asset from the SOO Line (was deleted a while back do not have route nor asset folder
have no idea what the Sanbar yard rusty rails are it tells me it's missing them

I don't have an idea of what RW_Tools is seeing, but it has no effect on the route i can run it and i see nothing missing


what ever
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Re: Connellsville to Baltimore

Unread postby dejoh » Sun Sep 09, 2012 4:37 pm

I downloaded and received the assets pack, but when I try to download route, it says deleted or invaled file.
Are you restructuring the route file? Thanks Thomas, I go way back to your original CSX Mainline. !*salute*!
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Re: Connellsville to Baltimore

Unread postby fraserm » Sun Sep 09, 2012 4:43 pm

Hi, Thomas. I used RW_Tools to see if I was missing any assets and it came up with the following list (duplicates removed):

\Assets\3DTrains\WorldLandscapes\scenery\vegetation\leyland_cypress.bin (Scenery Item) on tile +000000-000044.bin
Assets\3DTrains\WorldLandscapes\scenery\vegetation\paper_birch_2.bin (Scenery Item) on tile +000000-000044.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0073 x1 y2.bin (Scenery Item) on tile +000003-000049.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0073 x1 y3.bin (Scenery Item) on tile +000003-000049.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0074 x1 y1.bin (Scenery Item) on tile +000003-000050.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0074 x1 y2.bin (Scenery Item) on tile +000003-000050.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0074 x1 y3.bin (Scenery Item) on tile +000003-000050.bin
Assets\ConnesvilletoBaltimore\Devtest\routemarkers\environment\terrain\decals\sand patch 5 0078 x1 y3.bin (Scenery Item) on tile +000003-000023.bin
Assets\ConnesvilletoBaltimore\Devtest\routemarkers\environment\terrain\decals\sand patch 5 0078 x2 y3.bin (Scenery Item) on tile +000003-000022.bin
Assets\ConnesvilletoBaltimore\Devtest\routemarkers\environment\terrain\decals\sand patch 5 0079 x2 y1.bin (Scenery Item) on tile +000003-000023.bin
Assets\DMV\Addon01\scenery\clutter\dmv_notrespassing01.bin (Scenery Item) on tile +000002-000049.bin
Assets\EYEIN12\SOO-LINE\scenery\buildings\100_building.bin (Scenery Item) on tile -000050-000026.bin
Assets\EYEIN12\SOO-LINE\scenery\buildings\watertxplant.bin (Scenery Item) on tile -000070-000006.bin
Assets\Kuju\RailSimulatorUS\railnetwork\trackrules\sanb_bars_yard_rusty.bin (Loft Item) on tile -000070-000003.bin
Assets\SAD\audio\audio\sound_river2.bin (Scenery Item) on tile +000002-000022.bin
Assets\SAD\Network\sad_tracks\heap_gravel.bin (Scenery Item) on tile -000001-000038.bin
Assets\SAD\Scenery\church7\monastary_part2.bin (Scenery Item) on tile +000000-000041.bin
Assets\Ted\Hamburg-Bremen\scenery\buildings\bahnhöefe\bahnhaus\bahnhaus.bin (Scenery Item) on tile -000022-000025.bin
Assets\Toripony\Common\scenery\buildings\house_modernus_07.bin (Scenery Item) on tile -000002-000036.bin


These are apparently not affecting the performance of the route, so I don't believe its critical. Just thought you might want to know. !!det!!

I rode the entire route from Cumberland to Connellsville in the NS ES44AC and it's much improved over previous versions I've downloaded from he who shall remain nameless. In an early version once you got East past the Connellsville yard the frame rate would go straight to H-E-double hockey sticks! I have the laptop locked to 15FPS max and I'd go down to 4-6FPS at that point. Having run the whole route today I seldom saw the FPS drop below 15 except at the Cumberland yard (which you acknowledge is an issue) and a very few places along the route as tiles were being loaded.
Nicely done. This one's a keeper! !!*ok*!! !!*ok*!! !!*ok*!!

Best,
Marc **!!bow!!**
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Re: Connellsville to Baltimore

Unread postby Bontempo » Sun Sep 09, 2012 4:48 pm

The Old Connellsville to Baltimore route beta 5 was deleted because of corrupt file

the Fixed route Connellsville to Baltimore beta 6 is the new one

the link to download is below

http://www.mediafire.com/?gzpzveq728hd20h
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Re: Connellsville to Baltimore

Unread postby Bontempo » Sun Sep 09, 2012 4:56 pm

Missing assets

Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0073 x1 y2.bin (Scenery Item) on tile +000003-000049.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0073 x1 y3.bin (Scenery Item) on tile +000003-000049.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0074 x1 y1.bin (Scenery Item) on tile +000003-000050.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0074 x1 y2.bin (Scenery Item) on tile +000003-000050.bin
Assets\Connellsville to Baltimore\Devtest\environment\terrain\decals\sand patch 05 0074 x1 y3.bin (Scenery Item) on tile +000003-000050.bin
Assets\ConnesvilletoBaltimore\Devtest\routemarkers\environment\terrain\decals\sand patch 5 0078 x1 y3.bin (Scenery Item) on tile +000003-000023.bin
Assets\ConnesvilletoBaltimore\Devtest\routemarkers\environment\terrain\decals\sand patch 5 0078 x2 y3.bin (Scenery Item) on tile +000003-000022.bin
Assets\ConnesvilletoBaltimore\Devtest\routemarkers\environment\terrain\decals\sand patch 5 0079 x2 y1.bin (Scenery Item) on tile +000003-000023.bin
Assets\EYEIN12\SOO-LINE\scenery\buildings\100_building.bin (Scenery Item) on tile -000050-000026.bin
Assets\EYEIN12\SOO-LINE\scenery\buildings\watertxplant.bin (Scenery Item) on tile -000070-000006.bin
Assets\Kuju\RailSimulatorUS\railnetwork\trackrules\sanb_bars_yard_rusty.bin (Loft Item) on tile -000070-000003.bin


disregard the above missing assets they are the same ones i show when running RW_Tools they have no effectt on running the route

As to the missing assets except the ones from 3d trains you will have to download the free updated vegatation pack i can not supply them

Assets\3DTrains\WorldLandscapes\scenery\vegetation\leyland_cypress.bin (Scenery Item) on tile +000000-000044.bin
Assets\3DTrains\WorldLandscapes\scenery\vegetation\paper_birch_2.bin (Scenery Item) on tile +000000-000044.bin

the other missing assets i can supply
Yes you can still run the route without them but it helps to have them

Assets\DMV\Addon01\scenery\clutter\dmv_notrespassing01.bin (Scenery Item) on tile +000002-000049.bin
Assets\SAD\audio\audio\sound_river2.bin (Scenery Item) on tile +000002-000022.bin
Assets\SAD\Network\sad_tracks\heap_gravel.bin (Scenery Item) on tile -000001-000038.bin
Assets\SAD\Scenery\church7\monastary_part2.bin (Scenery Item) on tile +000000-000041.bin
Assets\Ted\Hamburg-Bremen\scenery\buildings\bahnhöefe\bahnhaus\bahnhaus.bin (Scenery Item) on tile -000022-000025.bin
Assets\Toripony\Common\scenery\buildings\house_modernus_07.bin (Scenery Item) on tile -000002-000036.bin
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Re: Connellsville to Baltimore

Unread postby Bontempo » Sun Sep 09, 2012 5:17 pm

link to missing assets part 2

other then the ones in red and the 3Dtrains

http://www.mediafire.com/?l2i7n62szj2gb80
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Re: Connellsville to Baltimore

Unread postby Bontempo » Sun Sep 09, 2012 5:19 pm

Well so far so good

I thought it would be a lot worse then this
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Re: Connellsville to Baltimore

Unread postby fraserm » Sun Sep 09, 2012 6:43 pm

Thanks again, Thomas! I downloaded this newest patch as well as the freeware 3DTrains World Landscapes and now my list of missing assets matches exactly the one you show in red. I appreciate your very prompt replies and attention to detail. **!!bow!!** I'm already working on a scenario for this route, starting at Connellsville. One AI train right now. !*YAAA*!

Best,
Marc
*!!thnx!!* *!!thnx!!* *!!thnx!!*
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Re: Connellsville to Baltimore

Unread postby Bontempo » Sun Sep 09, 2012 7:58 pm

check out this web site

a good idea for a scenario


http://www.ihavideo.com/SalJct.html
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Re: Connellsville to Baltimore

Unread postby bomuseumconductor » Sun Sep 09, 2012 9:39 pm

Downloaded Beta 6 fix and missing files Asset pack. When I click play scenario, it runs loading screen, and pauses. In order to get unpaused I have to go to windows. Moment I do it says RailworksProcur2.exe stopped working. Any Ideas? Its happened with your fix also. Thank you very much! Sorry im having a lot of issues.
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