Conrail SD45 Pack

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Re: Conrail SD45 Pack

Unread postby XDriver » Wed Jun 26, 2013 3:47 pm

You're welcome. Copy and renaming is a cheater way to do it. But. The actual files are different compression methods. The nm.TgPcDx is a higher quality less compressed graphic file. Typically 21.3 meg uncompressed. The nmc.TgPcDx file is higher compressed at 5.33 meg. When converted to dds for editing. The nm.TgPcDx is a dds 888-8 32 bit file. The nmc.TgPcDx is a dds DXT3 file.
The proper way as a skinner is to export the nmc.TgPcDx texture file and apply the new repainted skin to it and save it back as the compressed dds DXT3.
Enough already of the technical gab.. Whatever works. I just hope it works for everybody.
When I first put the CR engine in I saw the new texture. That got me thinkin why others were not. Then I remembered those Challenger repaint files I sent Buzz and a few others and they were not seeing the proper files and that my friend was the reason. I opened up your texture folder and bam! There it was. !*salute*!
The setting for your game effect whether you see the nm.TgPcDx graphics or the nmc.TgPcDx graphics. My settings below set at were they are showed the nm.TgPcDx texture file. hope this helps explain some stuff or just totally looses everybody. !*roll-laugh*!

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Re: Conrail SD45 Pack

Unread postby imnew » Wed Jun 26, 2013 4:34 pm

Thanks to all for helping out and thanks again for these awesome Conrail repaints.
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Re: Conrail SD45 Pack

Unread postby ATSF3814 » Wed Jun 26, 2013 5:42 pm

Updated pack has been uploaded. There shouldn't be any problems with this one.
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Re: Conrail SD45 Pack

Unread postby 1225fan5358 » Sun Jun 30, 2013 12:06 pm

I can probably get a recording of the Conrail RS3L that's on C&M 7014 right now. It may be a month or so before I can get a good recording. Maybe a bell recording too for a replacement for the SH SW10.
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Re: Conrail SD45 Pack

Unread postby Bart35 » Sun Jul 14, 2013 12:27 pm

So i guess if i have the sp45 i can't use the repaints? **!!bang!!**
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