Noel wrote:Wasnt the S&A already done and posted onto the file library?

XDriver wrote:The last Gevo.![]()
are you sure!?!
you did say that many times before
When Heritage re-paints' are really over (maybe never
) I'll include at once all re-paints in the Expansion Packs of SD70 10-Engine & ES44 10-Engine Sound and Total Lighting Enhancements packs, with different engine sound for each livery to avoid the weird jet engine sound when placed together in the same scenario. Machinist wrote:Last?!?!are you sure!?!
you did say that many times before
When Heritage re-paints' are really over (maybe never
) I'll include at once all re-paints in the Expansion Packs of SD70 10-Engine & ES44 10-Engine Sound and Total Lighting Enhancements packs, with different engine sound for each livery to avoid the weird jet engine sound when placed together in the same scenario.
_o_OOOO_oo-Kanawha wrote:Anyway, Doc, a small suggestion: please remove the crew from the cabs of the autonumbering UP, BNSF, CSX, NS, etc. helper engines if the helper engines are never meant to be driven by themselves but used in multiple unit lash-ups only. Perhaps I am thinking in errors here, the helpers can also be used in AI trains of course, in that case there should be a crew in the cab for appearance sake.
Thinking this through, is it possible to script the crew and fancy cab, numberboard, platform and stepwell lighting to appear only in manned cabs, i.e. the lead engine of any driven consist, you know with the driver symbol in the scenario editor. I think you can even have the crew reseat themselves when changing direction, just like the head- and tailllights switch. Perhaps Kali, Chacal or another of the bin hackers can advise us here?
Perhaps no crew units are wasted on the majority of users, it doesn't really matter when driving, only in screenshots you have time to observe little details like these. So I'll leave the decision to you, Doc, I can always hack things my own peculiar way later.
Machinist wrote:XDriver wrote:The last Gevo.![]()
Last?!?!are you sure!?!
you did say that many times before
When Heritage re-paints' are really over (maybe never
) I'll include at once all re-paints in the Expansion Packs of SD70 10-Engine & ES44 10-Engine Sound and Total Lighting Enhancements packs, with different engine sound for each livery to avoid the weird jet engine sound when placed together in the same scenario.
As far as I can tell it is the last ES44 to be painted. I did them all. I was turning the last 4 over to mdurdan.
Machinist wrote:I try to keep a wider vision of what I'm doing in order to avoid messing creations of other modders.
Each monkey on its branch (as we say in Portuguese, ... ....).

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