fraserm wrote:Hi, Thomas. I've been trying to create a scenario based on the Cumberland-to-Meyersdale 80-car coal drag you gave me the link to and I've been experiencing a lot of SBHH. It seems to happen at random times. The latest time I created a new "Standard" scenario, got to the Cumberland yard, added 80 CSX hoppers, and it seized before I could add any power to the consist. I plan to have the simulation back story say that the train has arrived and two engines are already attached. I will bring a third engine from elsewhere in the yard, couple, and bring to the tipple at Meyersdale. Still working on operational details, but I can't get past the SBHH. Any ideas?
I really like this route and I'm looking forward to your added phases.
Best,
Marc
Edit:
Just tried to edit the scenario again and I can't even get into it before I get SBHH. I hope there's a solution. Looking forward to your suggestions.
M.
fraserm wrote:Hi, Thomas. I'm placing 80 CSX hoppers, empty, on Cumberland Departure Track 4, along with 2 CSX SD40-2s. An additional CSX SD40-2 (the player loco) will be picked up on Engine Storage Track 1 and driven to couple to the drag on the departure track.
Don't know if this helps you, but I can't even get to add all the locos before I go SBHH. The hoppers take up about 75% of the departure track, maybe more. They encompass the bend in the departure track. I usually place 40 by clicking, then select that consist, copy it, and paste so I can add it to the back of the original 40 to make 80 cars.
Best,
Marc
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