NEPA-FHPG-005_Container trouble

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NEPA-FHPG-005_Container trouble

Unread postby wackyhuman » Thu May 24, 2012 2:29 pm

Scenario by FH Productions Group for Railworks 3
Design: Frank Hemmelder

Route:- North Eastern Rail Works - PA Division
Scenario: NEPA-FHPG-005_Container trouble
Duration: 60 minutes

Description: Take a load of containers from Levishton to Element as the last part of your shift before signing off. You are working with a new crew and that shows, as you leave some cars behind that you should have taken. Drop the cars you did pick up at Tropicana, run back to pick up the missing cars and bring the whole lot to Element. It is really busy in the yards and on the main line, so watch out for red signals and switches that might have changed since the last time you came over them.

All stock used is NERW stock, available at http://www.vnerrforums.com. Most of the stock is available on the website. If you still miss items (like the container cars) than you need to register (for free) at the NERW website to be able to download the files from the repaint forum at http://vnerrforums.com/rwforums/viewforum.php?f=24, as they are not yet on the website. If you do not have the SW1200 (freeware of payware version) from Dick Cowen at http://dickyjim.com/diesel.html, you will need that before you install the SW1200 NERW repaints from the NERW website.

Contains lots of static content and 16 AI's. Stay on schedule and you should see them all.

Notes on the scenario that you need to know:
- Mind the manual switches!
- Red light at west entrance to Tropicana (when coming back with the missing cars) should be a yellow, so request permission to pass at danger.
- Red light at the container yard (when entering to pick up the missed cars) does not allow you to ask permission, so just ignore.

ZIP file, available here: http://railworksamerica.com/FileLibrary/TS2012/2012/Scenarios-2012.html#wackyhuman-NERW_FHPG005 contains readme, rolling stock list, images and RWP file. Install the RWP file through the RW3 package manager.

Comments as always welcome.
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CU, Frank
FH Productions Group Scenario Designer
http://fhpg.ca - NERW: http://vnerrforums.com/nerw/
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Re: NEPA-FHPG-005_Container trouble

Unread postby Griphos » Thu May 24, 2012 5:17 pm

Thanks for these good looking scenarios. I've found most of the stock I didn't have (the new stuff), but I can't find the doublestacks you use in all of your scenraios, either here, or on the VNERR forums (including the paint forum). Can you point me to where I can find the doublestacks?

I have the NERWDoublestack.rwp installed, but that only gives me 3 container x2 cars (01, 02, 03), not the range of container cars the scenarios call for.
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Re: NEPA-FHPG-005_Container trouble

Unread postby wackyhuman » Thu May 24, 2012 7:39 pm

http://vnerrforums.com/rwforums/viewtop ... =24&t=1332

You will need the gtrax containers first, then the NERW repaint. See text at the link provided.
CU, Frank
FH Productions Group Scenario Designer
http://fhpg.ca - NERW: http://vnerrforums.com/nerw/
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Re: NEPA-FHPG-005_Container trouble

Unread postby artimrj » Fri May 25, 2012 5:27 am

The G-Trax are also a requirement for the route installation, so he should have them?
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I'm crawling in the dark looking for the answer
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Re: NEPA-FHPG-005_Container trouble

Unread postby wackyhuman » Fri May 25, 2012 9:59 am

Didn't the new containers (the 10 different ones) come later, after you had published the route?
CU, Frank
FH Productions Group Scenario Designer
http://fhpg.ca - NERW: http://vnerrforums.com/nerw/
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Re: NEPA-FHPG-005_Container trouble

Unread postby Griphos » Fri May 25, 2012 10:10 am

Thanks! Yeah, I have the Gtrax containers already.
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Re: NEPA-FHPG-005_Container trouble

Unread postby artimrj » Fri May 25, 2012 10:24 am

Yes the NERW containers did come later, but the G-Trax are needed for the route. The loader cranes need their textures.
Bob Artim - Generation X²
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