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Scalerail Issue

Posted:
Sat Jun 29, 2013 5:15 am
by CSX2057
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 6:42 am
by Bananarama
Have you cleared cache?
Either you have two different track rules, or two different track types (mainline, branch line, yard, etc.). If you use the select tool, the right-side flyout menu should indicate the track rules used, and if blank, then you may need to reinstall ScaleRail.
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 6:53 am
by CSX2057
I have windows 8 now, that may be the issue for the track, umm I used all atsf mainline w1 and that didn't fix anything. I reinstalled....nothin. My guess I may have to uninstall then reinstall correctly and I'm not sure if that would help.
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 7:41 am
by buzz456
Win8 is not the issue. Listen to Hack.
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 8:52 am
by CSX2057
Okay, I'm just double checking. I might try a different routine. I may replace the track back to sbb (cajon pass) then return the scalerail if all else fails.
Update:
Dang it! That didn't work either. There must be a way to get it to work!

hmm......idk if I have to reinstall the whole game.
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 1:48 pm
by Antwerp
CSX2057 wrote:Okay, I'm just double checking. I might try a different routine. I may replace the track back to sbb (cajon pass) then return the scalerail if all else fails.
Update:
Dang it! That didn't work either. There must be a way to get it to work!

hmm......idk if I have to reinstall the whole game.
I can't help you on your problem, but depending on how much 3rd party DLC you have I wouldn't recommend re-installing the game. I still haven't downloaded everything I want back in RW after 1.5 weeks of getting a new CPU. I would only do it as a last resort.
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 2:25 pm
by hertsbob
buzz456 wrote:Listen to Hack.
Indeed! This is a Track Rule problem, and I strongly suspect you just need to reinstall ScaleRail and nothing more. Basically the TrackRule blueprint you're using is currently referencing track that effectively doesn't exist.
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 3:28 pm
by PapaXpress
I agree, this is most likely a track rule problem. Remember you can use the same track, but accidentally use a different rule.
If you find that this is the case see if this helps:
http://thegradecrossing.blogspot.com/20 ... rules.html
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 3:39 pm
by CSX2057
Nevermind I somehow got it workin. Not sure how it worked, I think one of the assets was missing so the atsf is back in the game. everything is back to normal now. Thanks guys for trying. I think when I installed that soo line that fixed the issue....I think. Sorry to post this thread.
Re: Scalerail Issue

Posted:
Sat Jun 29, 2013 9:13 pm
by Ericmopar
That problem with the frog not rendering correctly, can sometimes be fixed by cutting and rewelding the track at all three ends of the switch.
It's not a fix 100% of the time, but it's worth a try since it's easier than relaying that whole section of track.